Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Failed to invoke the next action #442

Closed
Enubia opened this issue Nov 3, 2024 · 1 comment
Closed

Failed to invoke the next action #442

Enubia opened this issue Nov 3, 2024 · 1 comment

Comments

@Enubia
Copy link

Enubia commented Nov 3, 2024

Failed to invoke the next action, please contact support.
Method not found: 'Boolean RotationSolver.Basic.Actions.IBaseAction.CanUse(RotationSolver.Basic.Actions.IAction ByRef, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Byte)'.
   at DefaultRotations.Ranged.BRD_Default.DefenseAreaAbility(IAction nextGCD, IAction& act)
   at RotationSolver.Basic.Rotations.CustomRotation.UpdateDefenseActions(IAction& act) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 109
   at RotationSolver.Basic.Rotations.CustomRotation.UpdateActions(JobRole role) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 66
   at RotationSolver.Basic.Rotations.CustomRotation.TryInvoke(IAction& newAction, IAction& gcdAction) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 21

Both combat reborn and reborn rotations are from the latest release

Reposting here since there was no answer yet on the original issue FFXIV-CombatReborn/RebornRotations#275

@LTS-FFXIV
Copy link
Member

fixed with 7.1.0.7

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants