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Hello dear developer. First of all, Thank you for this amazing fork! Using it almost a month and i cant be happier.
Ubuntu Desktop 24.04
ame of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 6144 MB Total available memory: 6144 MB Currently available dedicated video memory: 5730 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 535.171.04 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 535.171.04 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 535.171.04 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
ame of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 6144 MB Total available memory: 6144 MB Currently available dedicated video memory: 5730 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 535.171.04 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 535.171.04 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 535.171.04 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
i3-gaps + tint2
Version: v11
NVIDIA, modesetting
// Paste your configuration here
Corners are smooth when you are changing window size
While resizing corners changed to squared and when resizing ends they changed to rounded again. VIDEO
I noticed some error from picom on startup related to framebuffer can it be harmful for system or hardware?
[ 05/11/2024 16:32:25.317 _gl_fill ERROR ] GL error at line 714: GL_INVALID_FRAMEBUFFER_OPERATION [ 05/11/2024 16:32:25.321 _gl_fill ERROR ] GL error at line 714: GL_INVALID_FRAMEBUFFER_OPERATION [ 05/11/2024 16:32:25.323 _gl_fill ERROR ] GL error at line 714: GL_INVALID_FRAMEBUFFER_OPERATION [ 05/11/2024 16:32:25.331 _gl_fill ERROR ] GL error at line 714: GL_INVALID_FRAMEBUFFER_OPERATION
The text was updated successfully, but these errors were encountered:
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Hello dear developer.
First of all, Thank you for this amazing fork! Using it almost a month and i cant be happier.
Platform
Ubuntu Desktop 24.04
GPU, drivers, and screen setup
Environment
i3-gaps + tint2
picom version
Extensions:
Misc:
(Another compositor is already running)
Drivers (inaccurate):
NVIDIA, modesetting
Backend: glx
Backend: egl
Configuration:
Configuration file
Steps of reproduction
Expected behavior
Corners are smooth when you are changing window size
Current Behavior
While resizing corners changed to squared and when resizing ends they changed to rounded again. VIDEO
Question
I noticed some error from picom on startup related to framebuffer can it be harmful for system or hardware?
The text was updated successfully, but these errors were encountered: