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common.h
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//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// This file contains some global variables that describe what our
// sample tile looks like. For example, it defines which fields to append
// to the wrapped credential's tile, as well as how to display them.
#pragma once
#include <credentialprovider.h>
#include <ntsecapi.h>
#define SECURITY_WIN32
#include <security.h>
#include <intsafe.h>
#define MAX_ULONG ((ULONG)(-1))
// The indexes of each of the fields in our credential provider's appended tiles.
enum SAMPLE_FIELD_ID
{
SFI_REBOOT_LINK = 0,
SFI_NUM_FIELDS = 1, // Note: if new fields are added, keep NUM_FIELDS last. This is used as a count of the number of fields
};
// The first value indicates when the tile is displayed (selected, not selected)
// the second indicates things like whether the field is enabled, whether it has key focus, etc.
struct FIELD_STATE_PAIR
{
CREDENTIAL_PROVIDER_FIELD_STATE cpfs;
CREDENTIAL_PROVIDER_FIELD_INTERACTIVE_STATE cpfis;
};
// These two arrays are seperate because a credential provider might
// want to set up a credential with various combinations of field state pairs
// and field descriptors.
// The field state value indicates whether the field is displayed
// in the selected tile, the deselected tile, or both.
// The Field interactive state indicates when
static const FIELD_STATE_PAIR s_rgFieldStatePairs[] =
{
{ CPFS_DISPLAY_IN_SELECTED_TILE, CPFIS_NONE }, // SFI_I_WORK_IN_STATIC
};
// Field descriptors for unlock and logon.
// The first field is the index of the field.
// The second is the type of the field.
// The third is the name of the field, NOT the value which will appear in the field.
static const CREDENTIAL_PROVIDER_FIELD_DESCRIPTOR s_rgCredProvFieldDescriptors[] =
{
{ SFI_REBOOT_LINK, CPFT_COMMAND_LINK, L"IWorkIn" },
};