diff --git a/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.lyn.event b/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.lyn.event index 65b8d167bf..f23e4823b4 100644 --- a/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.lyn.event +++ b/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.lyn.event @@ -1,2 +1,2 @@ ALIGN 4 -WORD $480C4680 $F0004B0C $2800F813 $6E06D009 $F0004B0A $2E00F80D $4B08D0F3 $F808F000 $4B07E7EF $D0032C00 $2C014B06 $4B06D100 $4718 $85D8D5C $8002E9D $8002D6D $80552E5 $80552DD $805540F +WORD $480C4680 $F0004B0C $2800F814 $6E06D00A $F0004B0A $2E00F80E $1C30D0F3 $F0004B07 $E7EEF808 $2C004B06 $4B06D003 $D1002C01 $47184B05 $85D8D5C $8002E9D $8002D6D $80552E5 $80552DD $805540F diff --git a/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.s b/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.s index 0860d6fb5a..6ffa90bd7b 100644 --- a/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.s +++ b/EngineHacks/ExternalHacks/AnimNumbers/asm/KillDigits.s @@ -29,6 +29,7 @@ Loop: beq Loop @ Skip if subAnimeEmulator proc* is NULL. @ Kill subAnimeEmulator proc. + mov r0, r6 ldr r3, =EndProc bl GOTO_R3 b Loop