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History.txt
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SegaVDP revision history
-=-=-=-=-=-=-=-=-=-=-=-=-
V0.7.1 - 2023-11-05 (FluBBa)
Some refactoring.
V0.7.0 - 2021-10-18 (FluBBa)
Added load/save state.
V0.6.0 - 2021-10-11 (FluBBa)
Added better palette handling.
V0.5.1 - 2016-07-31 (FluBBa)
Changed to unified assembler style.
V0.5.0 - 2015-05-19 (FluBBa)
Fixed palette bug for TMS9918 sprites.
Fixed possible hang in VDP loop.
Fixed sprite collision a bit.
V0.4.0 - 2014-04-12 (FluBBa)
Added sprite overflow emulation.
Added sprite collision emulation.
Fixed defines for VDPTypes.
Moved VDP register reset to it's own function.
V0.3.0 - 2012-05-01 (FluBBa)
Moved VDPSetMode to VDP struct.
Added TV type & GG mode flags to VDP struct.
Optimized size of read mem & ctrl write.
Optimized VIRQs.
V0.2.0 - 2012-04-03 (FluBBa)
Optimized HIRQs.
V0.1.0 - 2012-03-14 (FluBBa)
Moved VDP registers to struct.
V0.0.0 - 2012-03-10 (FluBBa)
Started Coding.