-
-
Notifications
You must be signed in to change notification settings - Fork 23
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Build from source instructions #118
Comments
However I'm still unable to compile with provided options. It seems some libraries are missing from my environment and probably some digging around The build instructions would be highly useful here. |
Don’t just blindly copy/paste the configure flags, those are provided so it’s known what is being used for the provided packages. For macOS (10.15+) you only need to set |
Yeah, but it didn't build either way. Well, finally I managed to build it for my M2. The Moreover I managed to integrate (see next commits in the same PR) reasonably fresh it's a damn double cross-compiling (windows on mac-x86 on mac-m2) but I need to go deeper |
Oh you tried to build wine for x86_64 on Apple Silicon against arm64 brew dependence’s no wonder you had issues. Wine can be built for arm64 but it’s useless currently on macOS. You already have a cross compiler toolchain installed, Xcode uses llvm that’s a cross compiler toolchain. That’s how you were able to build wine for x86_64 from an x86_64 Terminal session. It’s not very hard to cross compile wine, the problem is you also need dependencies of the correct architecture as well, forcing the terminal session for x86_64 and running an Intel brew install works as you’ve discovered (also how Apple did game-porting-toolkit) And it looks like Julliard remembered to copy over the Winehq macOS compilation section, it might need some slight tweaks to account for Apple Silicon systems but most just use the official Winehq packages from here anyway so I’ve been lazy to update it anymore. |
Where are the scripts to build Wine for macOS from source? How can I build and package the latest Wine version for macOS?
The text was updated successfully, but these errors were encountered: