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TODO.md

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General

  • rewrite respawn to account for respawn modules for locations, conditions, etc
  • incorporate wave and triggered respawns --> wave and triggered side queues similar to location wait queues
  • make "objective" modules like tin's objective markers for end conditions, var setting, sync activation of respawn modules, etc.
  • documentation for module settings
  • in editor descriptions of module setting categories for users (similar to new BI category info)
  • general optimizations including the new loop break/continue commands

Objective Modules

  • make objective modules as an alternative to capturezones

  • implement them in end conditions

  • they act similar to triggers + markers with onAct, area condition checks like presence, etc

  • condition to show, activate, etc

  • add back in ACRE unit settings for Babel languages

  • map and compass remover and unit settings for it