-
B
origin (and bed size) bug (Onshape?) when switching device modes
-
B
can't drag slider bar on ipad / ios -- touch pad scrolling dodgy
-
B
prevent or ask for really large models when scaling (crash ui)
-
P
refactor vertex replacement and widget update matrix tracking
-
P
duplicate objects should share same slice data unless rotated or scaled
-
P
allow selection to be decimated on demand (context menu?)
-
P
move all persisted / workspace settings/data to IndexedDB (LS limitations)
-
P
faster ray intersect https://github.com/gkjohnson/three-mesh-bvh/
-
P
try material clipping planes for slice range selection
-
F
edit in Mesh:Tool
-
F
custom device vars for profiles / ranges / gcode
-
F
show slider range values in workspace units (on hover?)
-
F
allow select of a range by typing in values in slices or workspace units
-
F
complete and expose grouping feature
-
F
add svgnest-like arrange algorithm
-
F
date column and sorting in recent files list
-
F
warn if part hanging in negative Z space or off bed in general
-
B
fix support projection/end with grouped parts
-
B
multi-extruder rendering of raft fails to offset the rest of the print
-
B
multi-extruder purge blocks fail to generate properly for rafts
-
F
add 'random' and 'seam' start point options
-
F
convert ranges to z offsets while continuing to show layer #
-
F
support pillar top/bottom should conform to part
-
F
more explicit line width control with ranges and min/max adaptive
-
F
test outlining solid projected areas (internally)
-
F
gradient infill https://www.youtube.com/watch?v=hq53gsYREHU&feature=emb_logo
-
F
feather sharp tips by reducing extrusion in area of overlap
-
F
segment large flat areas on first layer to mitigate peeling
-
F
option to support interior bridges when 0% infill
-
F
calculate filament use per extruder per print
-
F
expand internal supporting flats / solids before projection (threshold)
-
P
reduce fan speed and extrusion factor for bridges
-
P
auto purge pillars when quick layers are detected for extra cooling
-
P
extruder + filament max flow rate cap in planner
-
P
solid fill the tops of supports for down facing flats
-
B
roughing leave stock should also increase Z slightly (sqrt(2) * leave)
-
B
rapid moves should be max of terrain zmax and last cut layer height (roughing)
-
B
in indexed stock mode, stock should rotate with indexing
-
B
feed rate for next tool set before tool change (push/pop feed rates?)
-
B
tab cuts cause loss of direction, parenting, depth, and it's hard to fix
-
B
tabs do not properly track widget mirror events
-
B
tabs are not cut to exact height
-
B
first rough step too far down in certain circumstances?
-
B
need to force cut line at synthetic z bottom (midlines, etc)
-
B
contour does not honor clip to stock
-
F
allow import, rotation, scaling of stock
-
F
get gcode coordinates off a part with point/click or hover?
-
F
include tools in default devices (Carvera)
-
F
add match faces
option in outline
operation
-
F
add {progress} substitution and maybe {time-remaining} if can be calc'd
-
F
import and follow 2D paths (conformed like pocket contours)
-
F
add user-defined origin (issue #28)
-
F
add custom gcode operation for things like injecting pauses
-
F
all ops should allow limit and milling direction / ease down overrides
-
F
drill op should allow selecting holes >= current tool
-
F
intelligently turn circle hole pocket clear into spiral down
-
F
add option for op-major ordering (instead of part major)
-
F
add plunge max
to contouring that can override z feed limit
-
F
add lead-in milling (requires adding clamp / no go areas)
-
F
add linear clearing strategy
-
F
add adaptive clearing strategy
-
F
add ease-down support to trace op
-
F
add climb/conventional into each operation
-
F
add support for tapered ball mills
-
F
change color of line selection in trace op when not a closed poly
-
F
limit cut depth to flute length of selected tool (or warn)
-
F
validate muti-part layout and spacing exceeds largest outside tool diameter
-
F
parameterize dropping close points in prep.js. ensure long segments remain straight
-
F
trapezoidal tabs in Z
-
F
ease-in and ease-out especially on tab cut-out start/stop
-
F
maintain several part orientations + op chains in a single profile
-
P
improve parser - do not require spaced tokens and support implied G0 / G1
-
P
outer corner arc moves
-
P
log Z interpolation for contour XYZ moves
-
P
option to start with the smallest poly by area on layer change
-
P
refactor slicing engine to add minion threading
-
P
port arc code from FDM export to CAM export
-
P
redo all path route / planning in prepare to account for terrain before camOut