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fgoFunc.py
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###################################################################################################################################################
# #
# #
# YYYYYYY YYYYYYY LLLLLLLLLLL SSSSSSSSSSSSSSS FFFFFFFFFFFFFFFFFFFFFF MMMMMMMM MMMMMMMM #
# Y:::::Y Y:::::Y L:::::::::L SS:::::::::::::::S F::::::::::::::::::::F M:::::::M M:::::::M #
# Y:::::Y Y:::::Y L:::::::::L S:::::SSSSSS::::::S F::::::::::::::::::::F M::::::::M M::::::::M #
# Y::::::Y Y::::::Y LL:::::::LL S:::::S SSSSSSS FF::::::FFFFFFFFF::::F M:::::::::M M:::::::::M #
# YYY:::::Y Y:::::YYY L:::::L S:::::S F:::::F FFFFFF M::::::::::M M::::::::::M #
# Y:::::Y Y:::::Y L:::::L S:::::S F:::::F M:::::::::::M M:::::::::::M #
# Y:::::Y:::::Y L:::::L S::::SSSS F::::::FFFFFFFFFF M:::::::M::::M M::::M:::::::M #
# Y:::::::::Y L:::::L SS::::::SSSSS F:::::::::::::::F M::::::M M::::M M::::M M::::::M #
# Y:::::::Y L:::::L SSS::::::::SS F:::::::::::::::F M::::::M M::::M::::M M::::::M #
# Y:::::Y L:::::L SSSSSS::::S F::::::FFFFFFFFFF M::::::M M:::::::M M::::::M #
# Y:::::Y L:::::L S:::::S F:::::F M::::::M M:::::M M::::::M #
# Y:::::Y L:::::L LLLLLL S:::::S F:::::F M::::::M MMMMM M::::::M #
# Y:::::Y LL:::::::LLLLLLLLL:::::L SSSSSSS S:::::S FF:::::::FF M::::::M M::::::M #
# YYYY:::::YYYY L::::::::::::::::::::::L S::::::SSSSSS:::::S F::::::::FF M::::::M M::::::M #
# Y:::::::::::Y L::::::::::::::::::::::L S:::::::::::::::SS F::::::::FF M::::::M M::::::M #
# YYYYYYYYYYYYY LLLLLLLLLLLLLLLLLLLLLLLL SSSSSSSSSSSSSSS FFFFFFFFFFF MMMMMMMM MMMMMMMM #
# #
# #
###################################################################################################################################################
'Full-automatic FGO Script'
__author__='hgjazhgj'
import time,os,numpy,cv2,re,logging
from airtest.core.android.android import Android
from airtest.core.android.constant import CAP_METHOD,ORI_METHOD,TOUCH_METHOD
logging.getLogger('airtest').handlers[0].formatter.datefmt='%H:%M:%S'
logger=(lambda logger:(logger.setLevel(logging.DEBUG),logger.addHandler((lambda handler:(handler.setFormatter(logging.Formatter('[%(asctime)s][%(levelname)s]<%(name)s> %(message)s','%H:%M:%S')),handler)[1])(logging.StreamHandler())),logger)[2])(logging.getLogger('fgoFunc'))
IMG_APEMPTY=cv2.imread('image/apempty.png')
IMG_ATTACK=cv2.imread('image/attack.png')
IMG_BEGIN=cv2.imread('image/begin.png')
IMG_BATTLEBEGIN=cv2.imread('image/battlebegin.png')
IMG_BATTLECONTINUE=cv2.imread('image/battlecontinue.png')
IMG_BOUND=cv2.imread('image/bound.png')
IMG_BOUNDUP=cv2.imread('image/boundup.png')
IMG_CARDSEALED=cv2.imread('image/cardsealed.png')
IMG_CHOOSEFRIEND=cv2.imread('image/choosefriend.png')
IMG_END=cv2.imread('image/end.png')
IMG_FAILED=cv2.imread('image/failed.png')
IMG_FRIEND=[[file[:-4],cv2.imread('image/friend/'+file)]for file in os.listdir('image/friend')if file.endswith('.png')]
IMG_GACHA=cv2.imread('image/gacha.png')
IMG_HOUGUSEALED=cv2.imread('image/hougusealed.png')
IMG_LISTEND=cv2.imread('image/listend.png')
IMG_LISTNONE=cv2.imread('image/listnone.png')
IMG_NOFRIEND=cv2.imread('image/nofriend.png')
IMG_PARTYINDEX=cv2.imread('imagse/partyindex.png')
IMG_STAGE=[cv2.imread(f'image/stage{i}.png')for i in range(1,4)]
IMG_STAGETOTAL=[cv2.imread(f'image/total{i}.png')for i in range(1,4)]
IMG_STILL=cv2.imread('image/still.png')
IMG_JACKPOT=cv2.imread('image/jackpot.png')
partyIndex=0
skillInfo=[[[0,0,0],[0,0,0],[0,0,0]],[[0,0,0],[0,0,0],[0,0,0]],[[0,0,0],[0,0,0],[0,0,0]],[[0,0,0],[0,0,0],[0,0,0]],[[0,0,0],[0,0,0],[0,0,0]],[[0,0,0],[0,0,0],[0,0,0]]]
houguInfo=[[1,1],[1,1],[1,1],[1,1],[1,1],[1,1]]
dangerPos=[0,0,1]
friendPos=4
masterSkill=[[0,0,0],[0,0,0],[0,0,0,0]]
terminateFlag=False
suspendFlag=False
def verifyFlag():
while suspendFlag and not terminateFlag:time.sleep(.1)
if terminateFlag:exit(0)
def sleep(x,part=.1):
timer=time.time()+x-part
while time.time()<timer:
verifyFlag()
time.sleep(part)
time.sleep(max(0,timer+part-time.time()))
def show(img):cv2.imshow('imshow',img),cv2.waitKey(),cv2.destroyAllWindows()
class Fuse:
def __init__(self,fv=300):
self.__value=0
self.__max=fv
@property
def value(self):return self.__value
@property
def max(self):return self.__max
def inc(self):
if self.__value>self.__max:
logger.warning('Fused')
exit(0)
self.__value+=1
return self
def reset(self):
logger.debug(f'Fuse {self.__value}')
self.__value=0
return self
fuse=Fuse()
def acquireLock(func):
def wrapper(self,*args,**kwargs):
while self.lock:time.sleep(.05)
verifyFlag()
self.lock=True
try:return func(self,*args,**kwargs)
finally:self.lock=False
return wrapper
class Base(Android):
def __init__(self,serialno=None):
if serialno is None:
self.serialno=None
return
self.lock=False
try:super().__init__(serialno,cap_method=CAP_METHOD.JAVACAP,ori_method=ORI_METHOD.ADB)#,touch_method=TOUCH_METHOD.ADBTOUCH)
except:self.serialno=None
else:
self.render=[round(i)for i in self.get_render_resolution(True)]
if self.render[2]*9>self.render[3]*16:
self.scale=1080/self.render[3]
self.border=(round(self.render[2]-self.render[3]*16/9)>>1,0)
else:
self.scale=1920/self.render[2]
self.border=(0,round(self.render[3]-self.render[2]*9/16)>>1)
self.key={c:[round(p[i]/self.scale+self.border[i]+self.render[i])for i in range(2)]for c,p in{
'\x70':(790,74),'\x71':(828,74),'\x72':(866,74),'\x73':(903,74),'\x74':(940,74),'\x75':(978,74),'\x76':(1016,74),'\x77':(1053,74),'\x78':(1091,74),'\x79':(1128,74),#VK_F1..10
'1':(277,640),'2':(648,640),'3':(974,640),'4':(1262,640),'5':(1651,640),'6':(646,304),'7':(976,304),'8':(1267,304),'0':(1819,367),
'Q':(1800,475),'W':(1360,475),'E':(1493,475),'R':(1626,475),'T':(210,540),'Y':(510,540),'U':(810,540),'I':(1110,540),'O':(1410,540),'P':(1710,540),'\xDC':(1880,40),#\ VK_OEM_5
'A':(109,860),'S':(244,860),'D':(385,860),'F':(582,860),'G':(724,860),'H':(861,860),'J':(1056,860),'K':(1201,860),'L':(1336,860),'\xBA':(1247,197),#; VK_OEM_1
'Z':(960,943),'X':(259,932),'B':(495,480),'N':(248,1041),'M':(1200,1000),
' ':(1820,1030),
'\x64':(70,221),'\x65':(427,221),'\x66':(791,221),'\x67':(70,69),'\x68':(427,69),'\x69':(791,69),#VK-NUMPAD4..9
}.items()}
@acquireLock
def touch(self,p):super().touch([round(p[i]/self.scale+self.border[i]+self.render[i])for i in range(2)])
@acquireLock
#def swipe(self,rect,duration=.15,steps=2,fingers=1):super().swipe(*[[round(rect[i<<1|j]/self.scale)+self.border[j]+self.render[j]for j in range(2)]for i in range(2)],duration,steps,fingers)
def swipe(self,rect):#if this dosen't work, use the above one instead
p1,p2=[numpy.array(self._touch_point_by_orientation([rect[i<<1|j]/self.scale+self.border[j]+self.render[j]for j in range(2)]))for i in range(2)]
vd=p2-p1
lvd=numpy.linalg.norm(vd)
vd*=5/lvd/self.scale
vx=numpy.array([0.,0.])
getPos=lambda x:' '.join([str(int(i))for i in self.minitouch.transform_xy(*x)])
self.minitouch.safe_send('d 0 '+getPos(p1)+' 50\nc\n')
time.sleep(.01)
for _ in range(2):
self.minitouch.safe_send('m 0 '+getPos(p1+vx)+' 50\nc\n')
vx+=vd
time.sleep(.02)
vd*=5
while numpy.linalg.norm(vx)<lvd:
self.minitouch.safe_send('m 0 '+getPos(p1+vx)+' 50\nc\n')
vx+=vd
time.sleep(.008)
self.minitouch.safe_send('m 0 '+getPos(p2)+' 50\nc\n')
time.sleep(.35)
self.minitouch.safe_send('u 0\nc\n')
time.sleep(.02)
@acquireLock
def press(self,c):super().touch(self.key[c])
@acquireLock
def snapshot(self):return cv2.resize(super().snapshot()[self.render[1]+self.border[1]:self.render[1]+self.render[3]-self.border[1],self.render[0]+self.border[0]:self.render[0]+self.render[2]-self.border[0]],(1920,1080),interpolation=cv2.INTER_CUBIC)
base=Base()
def doit(pos,wait):[(base.press(i),sleep(j*.001))for i,j in zip(pos,wait)]
class Check:
def __init__(self,forwordLagency=.01,backwordLagency=0):
sleep(forwordLagency)
fuse.inc()
self.im=base.snapshot()
global check
check=self
sleep(backwordLagency)
def compare(self,img,rect=(0,0,1920,1080),delta=.05):return cv2.minMaxLoc(cv2.matchTemplate(self.im[rect[1]:rect[3],rect[0]:rect[2]],img,cv2.TM_SQDIFF_NORMED))[0]<delta and fuse.reset()
def select(self,img,rect=(0,0,1920,1080)):return(lambda x:x.index(min(x)))([cv2.minMaxLoc(cv2.matchTemplate(self.im[rect[1]:rect[3],rect[0]:rect[2]],i,cv2.TM_SQDIFF_NORMED))[0]for i in img])
def tapOnCmp(self,img,rect=(0,0,1920,1080),delta=.05):return(lambda loc:loc[0]<delta and(base.touch((rect[0]+loc[2][0]+(img.shape[1]>>1),rect[1]+loc[2][1]+(img.shape[0]>>1))),fuse.reset())[1])(cv2.minMaxLoc(cv2.matchTemplate(self.im[rect[1]:rect[3],rect[0]:rect[2]],img,cv2.TM_SQDIFF_NORMED)))
def save(self,name=''):cv2.imwrite(time.strftime('%Y-%m-%d_%H.%M.%S',time.localtime())+'.jpg'if name==''else name,self.im);return self
def show(self):show(cv2.resize(self.im,(0,0),None,.4,.4,cv2.INTER_NEAREST));return self
def isAddFriend(self):return self.compare(IMG_END,(243,863,745,982))
def isApEmpty(self):return self.compare(IMG_APEMPTY,(906,897,1017,967))
def isBattleBegin(self):return self.compare(IMG_BATTLEBEGIN,(1673,959,1899,1069))
def isBattleContinue(self):return self.compare(IMG_BATTLECONTINUE,(1072,805,1441,895))
def isBattleFailed(self):return self.compare(IMG_FAILED,(277,406,712,553))
def isBattleFinished(self):return(self.compare(IMG_BOUND,(112,250,454,313))or self.compare(IMG_BOUNDUP,(987,485,1468,594)))
def isBegin(self):return self.compare(IMG_BEGIN,(1630,950,1919,1079))
def isChooseFriend(self):return self.compare(IMG_CHOOSEFRIEND,(1628,314,1772,390))
def isGacha(self):return self.compare(IMG_GACHA,(973,960,1312,1052))
def isHouguReady(self):return(lambda im:[not any(self.compare(j,(470+346*i,258,768+346*i,387),.3)for j in(IMG_HOUGUSEALED,IMG_CARDSEALED))and(numpy.mean(self.im[1019:1026,217+480*i:235+480*i])>90or numpy.mean(im[1019:1026,217+480*i:235+480*i])>90)for i in range(3)])(Check(.7).im)
def isListEnd(self,pos):return any(self.compare(i,(pos[0]-35,pos[1]-29,pos[0]+35,pos[1]+10),.15)for i in(IMG_LISTEND,IMG_LISTNONE))
def isNoFriend(self):return self.compare(IMG_NOFRIEND,(369,545,1552,797),.1)
def isSkillReady(self):return[[not self.compare(IMG_STILL,(54+476*i+141*j,897,83+480*i+141*j,927),.1)for j in range(3)]for i in range(3)]
def isTurnBegin(self):return self.compare(IMG_ATTACK,(1567,932,1835,1064))
def getABQ(self):return[-1if self.compare(IMG_CARDSEALED,(43+386*i,667,345+386*i,845),.3)else(lambda x:x.index(max(x)))([numpy.mean(self.im[771:919,108+386*i:318+386*i,j])for j in(2,1,0)])for i in range(5)]
def getPartyIndex(self):return cv2.minMaxLoc(cv2.matchTemplate(self.im[58:92,768:1152],IMG_PARTYINDEX,cv2.TM_SQDIFF_NORMED))[2][0]//37+1
def getPortrait(self):return[self.im[640:740,195+480*i:296+480*i]for i in range(3)]
def getStage(self):return self.select(IMG_STAGE,(1296,20,1342,56))+1
def getStageTotal(self):return self.select(IMG_STAGETOTAL,(1325,20,1372,56))+1
def isNextJackpot(self):return self.compare(IMG_JACKPOT,(1556,336,1859,397))
def gacha():
while fuse.value<30:
if Check(.1).isGacha():doit('MK',(200,2700))
base.press('\xDC')
def jackpot():
while fuse.value<130:
if Check().isNextJackpot():doit('0JJ',(600,1800,0))
for _ in range(40):base.press('2')
def chooseFriend():
refresh=False
while not Check(.2).isChooseFriend():
if check.isNoFriend():
if refresh:sleep(10)
doit('\xBAJ',(500,1000))
refresh=True
if len(IMG_FRIEND)==0:
time.sleep(.2)
return base.press('8')
while True:
timer=time.time()
while not Check(.2,.1).isListEnd((1860,1064)):
for i,_ in(i for i in IMG_FRIEND if check.tapOnCmp(i[1],delta=.015)):
logger.info(f'Friend {i}')
try:p=re.search('[0-9x]{11}$',i).group()
except AttributeError:pass
else:
skillInfo[friendPos]=[[skillInfo[friendPos][i][j]if p[i*3+j]=='x'else int(p[i*3+j])for j in range(3)]for i in range(3)]
houguInfo[friendPos]=[houguInfo[friendPos][i]if p[i]=='x'else int(p[i])for i in range(9,11)]
return
base.swipe((800,900,800,300))
if refresh:sleep(max(0,timer+10-time.time()))
doit('\xBAJ',(500,1000))
refresh=True
while not Check(.2).isChooseFriend():
if check.isNoFriend():
sleep(10)
doit('\xBAJ',(500,1000))
def battle():
turn,stage,stageTurn,servant=0,0,0,[0,1,2]
while True:
if Check(.1).isTurnBegin():
turn+=1
stage,stageTurn,skill,newPortrait=(lambda chk:(lambda x:[x,stageTurn+1if stage==x else 1])(chk.getStage())+[chk.isSkillReady(),chk.getPortrait()])(Check(.35))
if turn==1:stageTotal=check.getStageTotal()
else:servant=(lambda m,p:[m+p.index(i)+1if i in p else servant[i]for i in range(3)])(max(servant),[i for i in range(3)if servant[i]<6and cv2.matchTemplate(newPortrait[i],portrait[i],cv2.TM_SQDIFF_NORMED)[0][0]>=.04])
if stageTurn==1and dangerPos[stage-1]:doit(('\x69\x68\x67\x66\x65\x64'[dangerPos[stage-1]-1],'\xDC'),(250,500))
portrait=newPortrait
logger.info(f'{turn} {stage} {stageTurn} {servant}')
for i,j in((i,j)for i in range(3)if servant[i]<6for j in range(3)if skill[i][j]and skillInfo[servant[i]][j][0]and stage<<4|stageTurn>=min(skillInfo[servant[i]][j][0],stageTotal)<<4|skillInfo[servant[i]][j][1]):
doit(('ASD','FGH','JKL')[i][j],(300,))
if skillInfo[servant[i]][j][2]:doit('234'[skillInfo[servant[i]][j][2]-1],(300,))
sleep(1.7)
while not Check(0,.2).isTurnBegin():pass
for i in(i for i in range(3)if stage==min(masterSkill[i][0],stageTotal)and stageTurn==masterSkill[i][1]):
doit(('Q','WER'[i]),(300,300))
if masterSkill[i][2]:
if i==2and masterSkill[2][3]:doit(('TYUIOP'[masterSkill[2][2]-1],'TYUIOP'[masterSkill[2][3]-1],'Z'),(300,300,300))
else:doit('234'[masterSkill[i][2]-1],(300,))
sleep(2.3)
while not Check(0,.2).isTurnBegin():pass
doit(' ',(2350,))
doit((lambda c,h:['678'[i]for i in sorted((i for i in range(3)if h[i]),key=lambda x:-houguInfo[servant[x]][1])]+['12345'[i]for i in sorted(range(5),key=(lambda x:c[x]<<1&2|c[x]>>1&1)if any(h)else(lambda x:(c[x]!=-1and c.count(c[x])>=3)<<2|c[x]<<1&2|c[x]>>1&1))])(Check().getABQ(),[servant[i]<6and j and houguInfo[servant[i]][0]and stage>=min(houguInfo[servant[i]][0],stageTotal)for i,j in zip(range(3),check.isHouguReady())]),(270,270,270,270,10000))
elif check.isBattleFinished():
logger.info('Battle Finished')
return True
elif check.isBattleFailed():
logger.warning('Battle Failed')
return False
def main(appleCount=0,appleKind=0,battleFunc=battle):
apple,battleCount=0,0
def eatApple():
nonlocal apple,appleCount
if Check(.7,.3).isApEmpty():
if apple==appleCount:
logger.info('Ap Empty')
base.press('Z')
return True
else:
apple+=1
logger.info(f'Apple {apple}')
doit(('W4K8'[appleKind],'L'),(400,1200))
return False
while True:
while True:
if Check(.2,.3).isBegin():
battleCount+=1
base.press('8')
if eatApple():return
chooseFriend()
while not Check(.1).isBattleBegin():pass
if partyIndex and check.getPartyIndex()!=partyIndex:doit(('\x70\x71\x72\x73\x74\x75\x76\x77\x78\x79'[partyIndex-1],' '),(1000,400))
doit(' ',(12000,))
break
if check.isBattleContinue():
battleCount+=1
base.press('K')
if eatApple():return
chooseFriend()
break
if check.isAddFriend():base.press('X')
base.press(' ')
logger.info(f'Battle {battleCount}')
if battleFunc():doit(' ',(200,200,200,200,200,200,200,200))
else:doit('BIJ',(500,500,500))
def userScript():
while not Check(0,.2).isTurnBegin():pass
doit('AHJ3L3QE2 654',(3000,3000,350,3000,350,3000,300,350,3000,2400,350,350,10000))
while not Check(0,.2).isTurnBegin():pass
assert Check().getStage()==2
doit('S 654',(3000,2400,350,350,10000))
while not Check(0,.2).isTurnBegin():pass
assert Check().getStage()==3
doit(' 754',(2400,350,350,10000))
while not Check(0,.2).isBattleOver():pass
return True