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Description
A .glb referenced in a blender scene using the model-component comes in very small. An empty with a model-component must be scaled 10,000x to be the correct size in scene, for example.
To Reproduce
Create a 2m cube in blender.
Export box to .glb.
Upload .glb to github or wherever - generate link.
Create a scene with a 2m cube for reference.
Create empty in scene and add model-component - reference url to 2m cube .glb.
Duplicate this empty, and scale to 10,000 in all directions.
Export scene to .glb and view in hubs.
The cube will be so small it is not visible.
The scaled cube will be the correct size.
Expected behavior
A object exported as a .glb should import at the correct size when imported using a model-component on a 1x1y1z empty.
Description
A .glb referenced in a blender scene using the model-component comes in very small. An empty with a model-component must be scaled 10,000x to be the correct size in scene, for example.
To Reproduce
Create a 2m cube in blender.
Export box to .glb.
Upload .glb to github or wherever - generate link.
Create a scene with a 2m cube for reference.
Create empty in scene and add model-component - reference url to 2m cube .glb.
Duplicate this empty, and scale to 10,000 in all directions.
Export scene to .glb and view in hubs.
The cube will be so small it is not visible.
The scaled cube will be the correct size.
Expected behavior
A object exported as a .glb should import at the correct size when imported using a model-component on a 1x1y1z empty.
Screenshots
Hardware
Additional context
Scene Links, models, any other helpful context
Scene: https://github.com/karunakaruna/memory/blob/main/Hubs_Scale.blend
2m cube model: https://raw.githubusercontent.com/karunakaruna/memory/main/cube.glb
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