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Pickup crash and how to produce + Streamer Plugin #144
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To help with identification. The problem can be fixed instantly if before destroying the pickup you virtualize it in another world where no player can see it. Example:
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Is there any news regarding this issue and the one previously reported by me in #141 I keep getting these crashes, and I read this issue here regarding calling What causes this indeed is player disconnection, but it is not triggered by any manual
So moving the pickup anywhere won't help, it's caused by Streamer using the built-in |
Hello everybody.
I ended up discovering a glitch that causes the server to freeze. I will explain below
In "OnPlayerDisconnect" if you use "CallRemoteFunction" and create a new callback that causes the pickup to be destroyed, the server freezes for no reason.
To reproduce this problem is easy. Create a DynamicPickup stay close to it and I destroy it by disconnecting using the CallRemoteFunction that redirects to another callback.
Note: This bug has only been tested with the "DestroyDynamic" streamer plugin
Example:
This code above is just an example, if you want to reproduce this is the correct way.
I will emphasize again. For this problem to happen you need to be close to the pickup and the callback must be called via "OnPlayerDisconnect" with "CallRemoteFunction"
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