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CHANGELOG.md

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Changelog

2.0.0

  • Major Rewrite for dnd5e system 4.0.0
  • Powers now use activities
  • Powers now just use the normal Item sheet
  • New custom Consumption type available for all item types: Power Points!
    • New activities on a Power with a level of 1 or more will default to having a Power Point consumption type
    • These also have a default consumption max of "1 + @flags.prime-psionics.manifestLimit - @activity.consumption.targets.0.value"
  • Added compatibility with the Compendium Browser

1.2.1

  • Added the mgc property to all powers
  • Fixed an issue with the display of the Power tooltips
  • Powers now correctly inherit their parent's proficiency bonus
  • Added max compatibility of dnd5e 3.3.9 because of upcoming breaks in 4.0.

1.2.0

  • Updated minimum compatibility to D&D 3.3
  • Fixed bug preventing display on the revised NPC & Character sheets

1.1.3

  • Removed duplicate display of powers from NPC "inventory"

1.1.2

  • Added early return to render hook to prevent clobbering other modules if possible
  • Added support for innate psionics as a preparation mode
  • Improved support for NPC manifesters - if an NPC has powers, their spellcasting level will double as a manifester level

1.1.1

  • Added missing .svg assets to release build
  • Fixed minor display bugs in chat cards and item sheet
  • Updated package images to new sheet and chat cards

1.1.0

  • [BREAKING] Updated compatibility to dnd5e 3.0
    • Updated components to the new generic properties field to match base system spells. There is an automatic migration included as well as a getter for compatibility.
    • Powers display correctly on both the new and legacy character sheets
  • Added new Source field handling to the Power sheet.
    • Added "Psion's Primer" as a default fill in for the book field
  • Added new icons to match the new dnd5e aesthetic, courtesy of game-icons.net
  • Adjusted power sheet namespace to use the module's name

1.0.3

  • Added proper label to the power item sheet (#24)
  • Fixed a display bug from having both powers and spells higher than a character's spellcasting level. (#5)

1.0.2

  • Refactored number of functions.
  • Fixed powers not showing how many points had been spent on them rather than their base value.
  • Added "Intensify (2)" and "Intensify (3)" option for powers that scale per 2 or 3 pp spent on them. (#17)

1.0.1

  • Fixed a bug blocking the display of power points on new character sheets.

1.0.0

  • Fixed routeprefix bug.
  • Migrated actor power points from pp/ppMax to pp.value and pp.max.
  • Added manifest link so the project is not strictly dependent on the Foundry linkage.

0.9.1

  • Added class table handling. (#8)
  • Fixed build process so script file is properly added. (#4)

0.9.0

Initial release.