There are many ways for adding existing content to a new project. Any content you import can be found under the Content directory. The common methods include:
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Within the editor, select the Add New button from the content browser, followed by Add Feature or Content Pack.
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Select the pack you would like to include (i.e. Starter Content).
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Marketplace content packs are stored with the vault of your epic games launcher library.
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Locate the target pack and select the Add To Project button, followed by selecting the destination project.
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Open the project which contains the content you wish to migrate.
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Select the asset(s) you wish to migrate.
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Right Click then hover over Asset Actions and select Migrate.
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All content relating to the asset(s) will be migrated.
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Within the file browser pop-up, navigate to the destination project and place the migrated files in the Content directory.
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Importable content includes:
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Static meshes
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Sound files
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Images
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Skeletal meshes
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Alembic Animations
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CAD projects
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This process will be discussed in further detail soon.