You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Every single mob has its own rendering code specific to its sprite. This is very redundant, messy, and error prone. We need to create a family of rendering patterns so that we can simply assign a mob a rendering strategy to centralize all control through a single location
The text was updated successfully, but these errors were encountered:
Every single mob has its own rendering code specific to its sprite. This is very redundant, messy, and error prone. We need to create a family of rendering patterns so that we can simply assign a mob a rendering strategy to centralize all control through a single location
The text was updated successfully, but these errors were encountered: