Serialization Generation for Game Development #7
TrevorCash
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Hi. I am currently working on something like a code generation framework to be able to describe the C++ input code, but it will take some time before it reaches full production quality. |
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I started using devana for generating serialization functions for a game using the cereal c++ serialization library. The game has alot of structs with alot of members. Im using it to generate all the serialization functions using the struct definitions. So far super useful and easy to work with.
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