- Scaling parts after re-rooting across a surface attachment does not move them correctly
- Scaling parts that alter their module data with B9PartSwitch (e.g. SimpleAdjustableFairings, HeatControl) does not work
- Fix attachnode positions on parts where the B9PS subtype has a different position from the prefab
- Fix solar panels not scaling power output
- Gracefully handle other mods throwing exceptions from PluginConfiguration.CreateForType
- Fix default scale on Planetside PD 0625 docking port
- Fix ISRU and other ModuleResourceConverter not scaling inputs and outputs correctly
- SSPX cupolas (greenhouse, telescope) are no longer treated as science parts so that they can be scaled up
- Fix ModuleGeneratorExtended scaling behavior (used by KNES and some other mods)
- Fix FNEmitterController module scaling from KSPIE
- Gracefully handle certain bad scaling configs
- Fix engine particle scaling for certain cases (e.g. Restock Twin Boar)
- Fixed a bug where the part action window would become unusable after right-clicking certain parts
- Fixed "match node size" for Making History KV pod top nodes
- Fixed "match node size" for Making History Kodiak engine
- Moved .version file for ScaleRedist library
- Fixed NullReferenceException when trying to scale a part after re-rooting a surface attachment
- Fixed NearFutureLaunchVehicles node sizes