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Obviously depends on #7, but in addition I'd like to be able to parse FAT binaries that contain GPU code. Example of such a binary attached (zipped because of GitHub restrictions): test.zip
Obviously depends on #7, but in addition I'd like to be able to parse FAT binaries that contain GPU code. Example of such a binary attached (zipped because of GitHub restrictions): test.zip
An example parser of such binaries can be found at https://github.com/dougallj/applegpu/blob/98008ca1c6f413706e57465f8a4116021501196f/compiler_explorer_tools/metal-archive-extractor.cpp
Naively adding the new magic numbers and using #7 doesn't just work, so I'll have to take a closer look at the parser 🙂
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