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The plugin spams damageWindow on all windows whenver overview is open to fix rendering issues in #17. This is certainly not an optimized way of tracking damage and would waste GPU resource and possibly drain the battery a bit faster. Cant guess why would anyone leave the overview on for a significant amount of time, but it is best that this is fixed.
A possible workaround is setting all workspaces' isVisible flag to true when open but further investigation is needed.
The text was updated successfully, but these errors were encountered:
The plugin spams
damageWindow
on all windows whenver overview is open to fix rendering issues in #17. This is certainly not an optimized way of tracking damage and would waste GPU resource and possibly drain the battery a bit faster. Cant guess why would anyone leave the overview on for a significant amount of time, but it is best that this is fixed.A possible workaround is setting all workspaces'
isVisible
flag to true when open but further investigation is needed.The text was updated successfully, but these errors were encountered: