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battle_anim_new.c
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#include "global.h"
#include "battle_anim.h"
#include "item_menu_icons.h"
#include "sprite.h"
#include "random.h"
#include "gpu_regs.h"
#include "item.h"
#include "rtc.h"
#include "item_icon.h"
#include "sound.h"
#include "menu.h"
#include "malloc.h"
#include "util.h"
#include "trig.h"
#include "graphics.h"
#include "battle_scripts.h"
#include "battle_controllers.h"
#include "constants/moves.h"
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/pokemon.h"
#include "battle_util.h"
#include "constants/songs.h"
// function declarations
static void AnimTask_DynamaxGrowthStep(u8 taskId);
static void SpriteCB_SpriteToCentreOfSide(struct Sprite *sprite);
static void SpriteCB_SpriteOnMonForDuration(struct Sprite *sprite);
static void SpriteCB_ToxicThreadWrap(struct Sprite *sprite);
static void SpriteCB_GrowingSuperpower(struct Sprite *sprite);
static void SpriteCB_CentredSpiderWeb(struct Sprite *sprite);
static void SpriteCB_CoreEnforcerHits(struct Sprite *sprite);
static void SpriteCB_CoreEnforcerBeam(struct Sprite *sprite);
static void SpriteCB_TranslateAnimSpriteToTargetMonLocationDoubles(struct Sprite *sprite);
static void SpriteCB_FallingObject(struct Sprite *sprite);
static void SpriteCB_FallingObjectStep(struct Sprite *sprite);
static void SpriteCB_SunsteelStrikeRings(struct Sprite *sprite);
static void SpriteCB_MoongeistCharge(struct Sprite *sprite);
static void SpriteCB_MindBlownBall(struct Sprite *sprite);
static void AnimMindBlownBallStep(struct Sprite *sprite);
static void SpriteCB_MindBlownExplosion(struct Sprite *sprite);
static void SpriteCB_LockingJaw(struct Sprite *sprite);
static void SpriteCB_LockingJawStep(struct Sprite *sprite);
static void SpriteCB_LockingJawFinish(struct Sprite *sprite);
static void SpriteCB_LeftRightSlice(struct Sprite *sprite);
static void SpriteCB_LeftRightSliceStep1(struct Sprite *sprite);
static void SpriteCB_LeftRightSliceStep0(struct Sprite *sprite);
static void SpriteCB_PyroBallRockBounce(struct Sprite *sprite);
static void SpriteCB_PyroBallLaunch(struct Sprite *sprite);
static void SpriteCB_AcidLaunchSingleTarget(struct Sprite *sprite);
static void SpriteCB_AcidDripSingleTarget(struct Sprite *sprite);
static void SpriteCB_WaterDroplet(struct Sprite *sprite);
static void SpriteCB_WaterDropletDrip(struct Sprite *sprite);
static void SpriteCB_WaterDropletDrop(struct Sprite *sprite);
static void SpriteCB_AnimSpriteOnSelectedMonPos(struct Sprite *sprite);
static void SpriteCB_SurroundingRing(struct Sprite *sprite);
static void SpriteCB_PhotonGeyserBeam(struct Sprite *sprite);
static void SpriteCB_BeamUpStep(struct Sprite *sprite);
static void SpriteCB_CentredElectricity(struct Sprite *sprite);
static void AnimSkyDropBallUp(struct Sprite *sprite);
static void SpriteCB_SearingShotRock(struct Sprite *sprite);
static void AnimHappyHourCoinShower(struct Sprite *sprite);
static void SpriteCB_Geyser(struct Sprite *sprite);
static void SpriteCB_GeyserTarget(struct Sprite *sprite);
static void SpriteCB_TwinkleOnBattler(struct Sprite *sprite);
static void AnimBlastBurnTargetPlume_Step1(struct Sprite *sprite);
static void AnimBlastBurnTargetPlume(struct Sprite *sprite);
static void AnimEllipticalGustAttacker(struct Sprite *sprite);
static void AnimEllipticalGustAttacker_Step(struct Sprite *sprite);
static void AnimGrowingShockWaveOrbOnTarget(struct Sprite *sprite);
static void AnimTask_GrowStep(u8 taskId);
static void AnimExtremeEvoboostCircle(struct Sprite *sprite);
static void AnimExtremeEvoboostCircle_Step(struct Sprite *sprite);
static void AnimOceanicOperettaSpotlight(struct Sprite *sprite);
static void AnimSoulStealingStar(struct Sprite *sprite);
static void AnimSoulStealingStar_Step1(struct Sprite *sprite);
static void AnimSoulStealingStar_Step2(struct Sprite *sprite);
static void SpriteCB_PowerShiftBallStep(struct Sprite *sprite);
static void SpriteCB_PowerShiftBall(struct Sprite* sprite);
static void SpriteCB_HorizontalSliceStep(struct Sprite *sprite);
static void SpriteCB_HorizontalSlice(struct Sprite *sprite);
static void SpriteCB_LashOutStrike(struct Sprite* sprite);
static void AnimTask_TwinkleTackleLaunchStep(u8 taskId);
static void SpriteCB_AnimSpriteOnTargetSideCentre(struct Sprite *sprite);
static void SpriteCB_SpriteOnMonUntilAffineAnimEnds(struct Sprite* sprite);
static void SpriteCB_MoveSpriteUpwardsForDurationStep(struct Sprite* sprite);
static void SpriteCB_MoveSpriteUpwardsForDuration(struct Sprite* sprite);
static void SpriteCB_SpriteOnMonForDurationUseY(struct Sprite *sprite);
static void SpriteCB_SurgingStrikes(struct Sprite* sprite);
static void SpriteCB_SteelRoller_Down(struct Sprite *sprite);
static void SpriteCB_SteelRoller_LeftRight(struct Sprite* sprite);
static void SpriteCB_SteelRoller(struct Sprite* sprite);
static void SpriteCB_FlippableSlash(struct Sprite* sprite);
static void SpriteCB_DragonEnergyShot(struct Sprite* sprite);
static void SpriteCB_MaxFlutterbyStep1(struct Sprite* sprite);
static void SpriteCB_MaxFlutterbyStep2(struct Sprite* sprite);
static void SpriteCB_MaxFlutterby(struct Sprite* sprite);
static void SpriteCB_GlacialLance_Step1(struct Sprite* sprite);
static void SpriteCB_GlacialLance_Step2(struct Sprite* sprite);
static void SpriteCB_GlacialLance(struct Sprite* sprite);
static void SpriteCB_TripleArrowKick(struct Sprite* sprite);
// const data
// general
static const union AffineAnimCmd sSquishTargetAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 64, 0, 16), //Flatten
AFFINEANIMCMD_FRAME(0, 0, 0, 64),
AFFINEANIMCMD_FRAME(0, -64, 0, 16),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd sSquishTargetShortAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 64, 0, 4), //Flatten
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -64, 0, 4),
AFFINEANIMCMD_END,
};
// GEN 4
// shadow sneak
const struct SpriteTemplate gShadowSneakImpactSpriteTemplate =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineNormal_ObjBlend_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_IceCrystalHit,
.callback = AnimIceEffectParticle
};
// power trick
const struct SpriteTemplate gPowerTrickSpriteTemplate =
{
.tileTag = ANIM_TAG_POWER_TRICK,
.paletteTag = ANIM_TAG_POWER_TRICK,
.oam = &gOamData_AffineNormal_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_SpinningBone,
.callback = SpriteCB_SpriteOnMonForDuration
};
//// GEN 5
//shell smash
const struct SpriteTemplate gShellSmashLeftShellSpriteTemplate =
{
.tileTag = ANIM_TAG_SHELL_RIGHT,
.paletteTag = ANIM_TAG_SHELL_RIGHT,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_Bite,
.callback = SpriteCB_LockingJaw
};
const struct SpriteTemplate gShellSmashRightShellSpriteTemplate =
{
.tileTag = ANIM_TAG_SHELL_LEFT,
.paletteTag = ANIM_TAG_SHELL_LEFT,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_Bite,
.callback = SpriteCB_LockingJaw
};
const struct SpriteTemplate gShellSmashPurpleRocksSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_SHELL_RIGHT,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gAnims_FlyingRock,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimRockFragment
};
//wide guard
const struct SpriteTemplate gWideGuardBlueConversionTemplate =
{
.tileTag = ANIM_TAG_CONVERSION,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineDouble_ObjBlend_8x8,
.anims = gConversionAnimTable,
.images = NULL,
.affineAnims = gConversionAffineAnimTable,
.callback = AnimConversion
};
//guard split
const struct SpriteTemplate gGuardSwapOrbs1Template =
{
.tileTag = ANIM_TAG_BLUEGREEN_ORB,
.paletteTag = ANIM_TAG_BLUEGREEN_ORB,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimMimicOrb
};
const struct SpriteTemplate gGuardSwapOrbs2Template =
{
.tileTag = ANIM_TAG_BLUEGREEN_ORB,
.paletteTag = ANIM_TAG_BLUEGREEN_ORB,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimMissileArc
};
// power split
const struct SpriteTemplate gPowerSplitOrbs1Template =
{
.tileTag = ANIM_TAG_BLUEGREEN_ORB,
.paletteTag = ANIM_TAG_RED_HEART,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimMimicOrb
};
const struct SpriteTemplate gPowerSplitOrbs2Template =
{
.tileTag = ANIM_TAG_BLUEGREEN_ORB,
.paletteTag = ANIM_TAG_RED_HEART,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimMissileArc
};
// automotize
const struct SpriteTemplate gAutotomizeMetalShardsTemplate =
{
.tileTag = ANIM_TAG_METAL_BITS,
.paletteTag = ANIM_TAG_METAL_BITS,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_TearDrop,
.callback = AnimTearDrop
};
//rage powder
const struct SpriteTemplate gRagePowderRedPowderTemplate =
{
.tileTag = ANIM_TAG_SPORE,
.paletteTag = ANIM_TAG_HEART_STAMP,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gSporeParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSporeParticle
};
//flame charge
const struct SpriteTemplate gFlameChargeEmberTemplate =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gAnims_FlamethrowerFlame,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimPetalDanceBigFlower
};
//final gambit
const struct SpriteTemplate gFinalGambitBlueYawnTemplate =
{
.tileTag = ANIM_TAG_PINK_CLOUD,
.paletteTag = ANIM_TAG_WATER_IMPACT,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_ShadowBall,
.callback = AnimShadowBall
};
const struct SpriteTemplate gFinalGambitExplosionTemplate =
{
.tileTag = ANIM_TAG_EXPLOSION,
.paletteTag = ANIM_TAG_WATER_IMPACT,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gExplosionAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
//synchronoise
const struct SpriteTemplate gSynchronoiseVioletRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gHyperVoiceRingAffineAnimTable,
.callback = AnimHyperVoiceRing
};
const struct SpriteTemplate gSynchronoiseYellowRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_SPARK_2,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gHyperVoiceRingAffineAnimTable,
.callback = AnimHyperVoiceRing
};
const struct SpriteTemplate gSynchronoiseBlueRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gHyperVoiceRingAffineAnimTable,
.callback = AnimHyperVoiceRing
};
const struct SpriteTemplate gSynchronoiseAeroWheelTemplate =
{
.tileTag = ANIM_TAG_AIR_WAVE_2,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineOff_ObjNormal_32x16,
.anims = gAffineAnims_AirWaveCrescent,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimFireSpread
};
//electro ball
const struct SpriteTemplate gElectroBallCannonBallTemplate =
{
.tileTag = ANIM_TAG_FLASH_CANNON_BALL,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_ShadowBall,
.callback = AnimShadowBall
};
//foul play
const struct SpriteTemplate gFoulPlayImpactTemplate =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineNormal_ObjBlend_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimHitSplatBasic
};
const struct SpriteTemplate gFoulPlayRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gThinRingExpandingAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
//simple beam
const struct SpriteTemplate gSimpleBeamBrownTemplate =
{
.tileTag = ANIM_TAG_GOLD_RING,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gOamData_AffineOff_ObjNormal_16x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gSimpleBeamPinkTemplate =
{
.tileTag = ANIM_TAG_GOLD_RING,
.paletteTag = ANIM_TAG_PINK_PETAL,
.oam = &gOamData_AffineOff_ObjNormal_16x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gSimpleBeamBrownRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gThinRingExpandingAffineAnimTable,
.callback = AnimUproarRing
};
const struct SpriteTemplate gSimpleBeamPinkRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_PINK_PETAL,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gThinRingExpandingAffineAnimTable,
.callback = AnimUproarRing
};
// after you
const struct SpriteTemplate gAfterYouGreenRageTemplate =
{
.tileTag = ANIM_TAG_ANGER,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAngerMarkAffineAnimTable,
.callback = AnimAngerMark
};
//quick guard
const struct SpriteTemplate gQuickGuardArmImpactTemplate =
{
.tileTag = ANIM_TAG_QUICK_GUARD_HAND,
.paletteTag = ANIM_TAG_QUICK_GUARD_HAND,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimBasicFistOrFoot
};
//sky drop
static const union AffineAnimCmd sSkyDropFlyBallAffineAnimCmd_0[] =
{
AFFINEANIMCMD_FRAME(0xa0, 0x100, 0x50, 0x0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSkyDropFlyBallAffineAnimCmds[] =
{
sSkyDropFlyBallAffineAnimCmd_0
};
const struct SpriteTemplate gSkyDropFlyBallTemplate =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sSkyDropFlyBallAffineAnimCmds,
.callback = AnimThrowMistBall
};
const struct SpriteTemplate gSkyDropTargetFlyingTemplate =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_FlyBallUp,
.callback = AnimSkyDropBallUp
};
//shift gear
const struct SpriteTemplate gShiftGearGearsTemplate =
{
.tileTag = ANIM_TAG_GEAR,
.paletteTag = ANIM_TAG_GEAR,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_SpinningBone,
.callback = SpriteCB_SpriteOnMonForDuration
};
//circle throw
const struct SpriteTemplate gCircleThrowRingTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gThinRingExpandingAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
//quash
const struct SpriteTemplate gQuashArmHitTemplate =
{
.tileTag = ANIM_TAG_ASSURANCE_HAND,
.paletteTag = ANIM_TAG_ASSURANCE_HAND,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimStompFoot
};
//reflect type
const struct SpriteTemplate gReflectTypeBlueStringTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineOff_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ToxicThreadWrap
};
const struct SpriteTemplate gReflectTypeVioletStringTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
.oam = &gOamData_AffineOff_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ToxicThreadWrap
};
const struct SpriteTemplate gReflectTypeWhiteStringTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_GUARD_RING,
.oam = &gOamData_AffineOff_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ToxicThreadWrap
};
const struct SpriteTemplate gReflectTypeWhiteRingTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_GUARD_RING,
.oam = &gOamData_AffineDouble_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gGuardRingAffineAnimTable,
.callback = SpriteCB_SurroundingRing
};
const struct SpriteTemplate gReflectTypePinkRingTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_PINK_PETAL,
.oam = &gOamData_AffineDouble_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gGuardRingAffineAnimTable,
.callback = SpriteCB_SurroundingRing
};
const struct SpriteTemplate gReflectTypeVioletRingTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
.oam = &gOamData_AffineDouble_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gGuardRingAffineAnimTable,
.callback = SpriteCB_SurroundingRing
};
const struct SpriteTemplate gReflectTypeBlueRingTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineDouble_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gGuardRingAffineAnimTable,
.callback = SpriteCB_SurroundingRing
};
//frost breath
const struct SpriteTemplate gFrostBreathBlueRageTemplate =
{
.tileTag = ANIM_TAG_FIRE_PLUME,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gAnims_DragonRageFirePlume,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimDragonRageFirePlume
};
const struct SpriteTemplate gFrostBreathBlueBreathTemplate =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gAnims_DragonRageFire,
.images = NULL,
.affineAnims = gAffineAnims_DragonRageFire,
.callback = AnimDragonFireToTarget
};
//heart stamp
const struct SpriteTemplate gHeartStampSpinningHeartTemplate =
{
.tileTag = ANIM_TAG_HEART_STAMP,
.paletteTag = ANIM_TAG_HEART_STAMP,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gAffineAnims_SpinningHandOrFoot,
.callback = AnimSpinningKickOrPunch
};
//horn leech
const struct SpriteTemplate gHornLeechHornTemplate =
{
.tileTag = ANIM_TAG_HORN_LEECH,
.paletteTag = ANIM_TAG_HORN_LEECH,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimShadowBall
};
//dual chop
const struct SpriteTemplate gDualChopImpactTemplate =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gOamData_AffineNormal_ObjBlend_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_HitSplat,
.callback = AnimHitSplatBasic
};
//sacred sword
const struct SpriteTemplate gSacredSwordBladesTemplate =
{
.tileTag = ANIM_TAG_PUNISHMENT_BLADES,
.paletteTag = ANIM_TAG_HYDRO_PUMP,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gAnims_DragonBreathFire,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimFireSpread
};
const struct SpriteTemplate gSacredSwordCutTemplate =
{
.tileTag = ANIM_TAG_CUT,
.paletteTag = ANIM_TAG_HYDRO_PUMP,
.oam = &gOamData_AffineOff_ObjBlend_32x32,
.anims = gCuttingSliceAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimCuttingSlice
};
//razor shell
const struct SpriteTemplate gRazorShellTemplate =
{
.tileTag = ANIM_TAG_RAZOR_SHELL,
.paletteTag = ANIM_TAG_RAZOR_SHELL,
.oam = &gOamData_AffineNormal_ObjBlend_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_ShadowBall,
.callback = SpriteCB_SpriteOnMonForDuration
};
//heat crash
const struct SpriteTemplate gHeatCrashEruptionRockTemplate =
{
.tileTag = ANIM_TAG_WARM_ROCK,
.paletteTag = ANIM_TAG_WARM_ROCK,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimStompFoot
};
//leaf tornado
const struct SpriteTemplate gLeafTornadoVortexTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gRazorLeafParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimParticleInVortex
};
//cotton guard
const struct SpriteTemplate gCottonGuardSporeTemplate =
{
.tileTag = ANIM_TAG_SPORE,
.paletteTag = ANIM_TAG_SPORE,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gSporeParticleAnimTable,
.images = NULL,
.affineAnims = gPowerAbsorptionOrbAffineAnimTable,
.callback = AnimPowerAbsorptionOrb
};
//night daze
const struct SpriteTemplate gNightDazeVioletRingsTemplate =
{
.tileTag = ANIM_TAG_THIN_RING,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gThinRingExpandingAffineAnimTable,
.callback = AnimUproarRing
};
const struct SpriteTemplate gNightDazeVioletCirclesTemplate =
{
.tileTag = ANIM_TAG_RED_ORB,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
.oam = &gOamData_AffineDouble_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gHiddenPowerOrbAffineAnimTable,
.callback = AnimOrbitScatter
};
//tail slap
const struct SpriteTemplate gTailSlapTemplate =
{
.tileTag = ANIM_TAG_PUNISHMENT_BLADES,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gScratchAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
//gear grind
const struct SpriteTemplate gGearGrindTemplate =
{
.tileTag = ANIM_TAG_GEAR,
.paletteTag = ANIM_TAG_GEAR,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_ShadowBall,
.callback = AnimBite
};
//searing shot
const struct SpriteTemplate gSearingShotRedChargeTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_GrowingElectricOrb,
.callback = AnimGrowingChargeOrb
};
const struct SpriteTemplate gSearingShotEruptionRockTemplate =
{
.tileTag = ANIM_TAG_WARM_ROCK,
.paletteTag = ANIM_TAG_WARM_ROCK,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimOverheatFlame
};
static const union AffineAnimCmd sSpriteAffineAnim_SearingShotRock[] =
{
AFFINEANIMCMD_FRAME(8, 8, 9, 15),
AFFINEANIMCMD_FRAME(-8, -8, 9, 15),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd* const sSpriteAffineAnimTable_SearingShotRock[] =
{
sSpriteAffineAnim_SearingShotRock,
};
const struct SpriteTemplate gSearingShotEruptionImpactTemplate =
{
.tileTag = ANIM_TAG_WARM_ROCK,
.paletteTag = ANIM_TAG_WARM_ROCK,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gAnims_HandsAndFeet,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_SearingShotRock,
.callback = SpriteCB_SearingShotRock
};
//techno blast
const struct SpriteTemplate gTechnoBlastWhiteChargeTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_GrowingElectricOrb,
.callback = AnimGrowingChargeOrb
};
const struct SpriteTemplate gTechnoBlastWhiteCircleTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineNormal_ObjBlend_16x16,
.anims = gPowerAbsorptionOrbAnimTable,
.images = NULL,
.affineAnims = gPowerAbsorptionOrbAffineAnimTable,
.callback = AnimPowerAbsorptionOrb
};
const struct SpriteTemplate gTechnoBlastWhiteBlastTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gTechnoBlastWhiteSparkTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_FlashingSpark,
.callback = AnimZapCannonSpark
};
const struct SpriteTemplate gTechnoBlastWhiteSmokeTemplate =
{
.tileTag = ANIM_TAG_GRAY_SMOKE,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gOctazookaAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
const struct SpriteTemplate gTechnoBlastYellowBlastTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gTechnoBlastYellowSparkTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_FlashingSpark,
.callback = AnimZapCannonSpark
};
const struct SpriteTemplate gTechnoBlastYellowSmokeTemplate =
{
.tileTag = ANIM_TAG_GRAY_SMOKE,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gOctazookaAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
const struct SpriteTemplate gTechnoBlastBlueChargeTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_GrowingElectricOrb,
.callback = AnimGrowingChargeOrb
};
const struct SpriteTemplate gTechnoBlastBlueBubbleTemplate =
{
.tileTag = ANIM_TAG_BUBBLE,
.paletteTag = ANIM_TAG_BUBBLE,
.oam = &gOamData_AffineNormal_ObjBlend_16x16,
.anims = gAnims_WaterBubbleProjectile,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSmallBubblePair
};
const struct SpriteTemplate gTechnoBlastBlueBlastTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gTechnoBlastBlueSparkTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_FlashingSpark,
.callback = AnimZapCannonSpark
};
const struct SpriteTemplate gTechnoBlastBlueSmokeTemplate =
{
.tileTag = ANIM_TAG_GRAY_SMOKE,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gOctazookaAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
const struct SpriteTemplate gTechnoBlastRedChargeTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_SMALL_RED_EYE,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_GrowingElectricOrb,
.callback = AnimGrowingChargeOrb
};
const struct SpriteTemplate gTechnoBlastRedBlastTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_SMALL_RED_EYE,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation
};
const struct SpriteTemplate gTechnoBlastRedSparkTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_FlashingSpark,
.callback = AnimZapCannonSpark
};
const struct SpriteTemplate gTechnoBlastRedSmokeTemplate =
{
.tileTag = ANIM_TAG_GRAY_SMOKE,
.paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gOctazookaAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos
};
const struct SpriteTemplate gTechnoBlastIceChargeTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gAffineAnims_GrowingElectricOrb,
.callback = AnimGrowingChargeOrb
};
const struct SpriteTemplate gTechnoBlastIceBlastTemplate =