forked from rh-hideout/pokeemerald-expansion
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathmoney.c
226 lines (189 loc) · 5.74 KB
/
money.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
#include "global.h"
#include "money.h"
#include "graphics.h"
#include "event_data.h"
#include "string_util.h"
#include "text.h"
#include "menu.h"
#include "window.h"
#include "sprite.h"
#include "strings.h"
#include "decompress.h"
#include "tv.h"
EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
EWRAM_DATA static u8 sMoneyLabelSpriteId = 0;
#define MONEY_LABEL_TAG 0x2722
static const struct OamData sOamData_MoneyLabel =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_MoneyLabel[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_MoneyLabel[] =
{
sSpriteAnim_MoneyLabel,
};
static const struct SpriteTemplate sSpriteTemplate_MoneyLabel =
{
.tileTag = MONEY_LABEL_TAG,
.paletteTag = MONEY_LABEL_TAG,
.oam = &sOamData_MoneyLabel,
.anims = sSpriteAnimTable_MoneyLabel,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel =
{
.data = gShopMenuMoney_Gfx,
.size = 256,
.tag = MONEY_LABEL_TAG,
};
static const struct CompressedSpritePalette sSpritePalette_MoneyLabel =
{
.data = gShopMenu_Pal,
.tag = MONEY_LABEL_TAG
};
u32 GetMoney(u32 *moneyPtr)
{
return *moneyPtr ^ gSaveBlock2Ptr->encryptionKey;
}
void SetMoney(u32 *moneyPtr, u32 newValue)
{
*moneyPtr = gSaveBlock2Ptr->encryptionKey ^ newValue;
}
bool8 IsEnoughMoney(u32 *moneyPtr, u32 cost)
{
if (GetMoney(moneyPtr) >= cost)
return TRUE;
else
return FALSE;
}
void AddMoney(u32 *moneyPtr, u32 toAdd)
{
u32 toSet = GetMoney(moneyPtr);
// can't have more money than MAX
if (toSet + toAdd > MAX_MONEY)
{
toSet = MAX_MONEY;
}
else
{
toSet += toAdd;
// check overflow, can't have less money after you receive more
if (toSet < GetMoney(moneyPtr))
toSet = MAX_MONEY;
}
SetMoney(moneyPtr, toSet);
}
void RemoveMoney(u32 *moneyPtr, u32 toSub)
{
u32 toSet = GetMoney(moneyPtr);
// can't subtract more than you already have
if (toSet < toSub)
toSet = 0;
else
toSet -= toSub;
SetMoney(moneyPtr, toSet);
}
bool8 IsEnoughForCostInVar0x8005(void)
{
return IsEnoughMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
}
void SubtractMoneyFromVar0x8005(void)
{
RemoveMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
}
void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed)
{
PrintMoneyAmount(windowId, CalculateMoneyTextHorizontalPosition(amount), 1, amount, speed);
}
static u32 CalculateLeadingSpacesForMoney(u32 numDigits)
{
u32 leadingSpaces = CountDigits(INT_MAX) - StringLength(gStringVar1);
return (numDigits > 8) ? leadingSpaces : leadingSpaces - 2;
}
void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
{
u8 *txtPtr = gStringVar4;
u32 numDigits = CountDigits(amount);
u32 maxDigits = (numDigits > 6) ? MAX_MONEY_DIGITS: 6;
u32 leadingSpaces;
ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_LEFT_ALIGN, maxDigits);
leadingSpaces = CalculateLeadingSpacesForMoney(numDigits);
while (leadingSpaces-- > 0)
*(txtPtr++) = CHAR_SPACER;
StringExpandPlaceholders(txtPtr, gText_PokedollarVar1);
if (numDigits > 8)
PrependFontIdToFit(gStringVar4, txtPtr + 1 + numDigits, FONT_NORMAL, 54);
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, speed, NULL);
}
void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
{
DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, tileStart, pallete);
PrintMoneyAmountInMoneyBox(windowId, amount, 0);
}
void ChangeAmountInMoneyBox(int amount)
{
PrintMoneyAmountInMoneyBox(sMoneyBoxWindowId, amount, 0);
}
u32 CalculateMoneyTextHorizontalPosition(u32 amount)
{
return (CountDigits(amount) > 8) ? 34 : 26;
}
void DrawMoneyBox(int amount, u8 x, u8 y)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, 0, x + 1, y + 1, 10, 2, 15, 8);
sMoneyBoxWindowId = AddWindow(&template);
FillWindowPixelBuffer(sMoneyBoxWindowId, PIXEL_FILL(0));
PutWindowTilemap(sMoneyBoxWindowId);
CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_MAP);
PrintMoneyAmountInMoneyBoxWithBorder(sMoneyBoxWindowId, 0x214, 14, amount);
AddMoneyLabelObject((8 * x) + 19, (8 * y) + 11);
}
void HideMoneyBox(void)
{
RemoveMoneyLabelObject();
ClearStdWindowAndFrameToTransparent(sMoneyBoxWindowId, FALSE);
CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_GFX);
RemoveWindow(sMoneyBoxWindowId);
}
void AddMoneyLabelObject(u16 x, u16 y)
{
u8 xToAdd = 0;
if (gSaveBlock2Ptr->optionsWindowFrameType == 20)
xToAdd = 2;
LoadCompressedSpriteSheet(&sSpriteSheet_MoneyLabel);
LoadCompressedSpritePalette(&sSpritePalette_MoneyLabel);
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x + xToAdd, y, 0);
}
void RemoveMoneyLabelObject(void)
{
DestroySpriteAndFreeResources(&gSprites[sMoneyLabelSpriteId]);
}
void PrintBpBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
{
DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, tileStart, pallete);
PrintBpAmount(windowId, 9, 1, amount, 0);
}
void PrintBpAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
{
StringCopy(ConvertIntToDecimalStringN(gStringVar4, amount, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP);
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, 0, NULL);
}