-
Notifications
You must be signed in to change notification settings - Fork 32
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[MP2K][Bug Report] Tune calculation when saving to MIDI #99
Comments
Hi, does this still keep the MIDIs matching? As in, does the midi produce a matching asm output with mid2agb? The current midi exporter matched all MIDIs for the 5 main series Pokémon games, so as long as this tune modification is an actual fix then it's accepted. I don't remember if they used tune at the moment Other enhancements to the midi exporter won't be accepted right now since there's no way to toggle the output type (matching or enhanced) with a dialog |
The expoted midi doesn't match without the bug fix. As in, it produces a mismatching asm output with mid2agb. Here is an example: FireEmblemUniverse/fireemblem8u@4b87e79
To conclude:
Therefore, both PAN and BEND match, but TUNE doesn't match. It works for the 5 main series Pokémon games doesn't prove it is correct. It may be unused in this game instead. A similar case:
They have been removed. |
Hey, I was just making sure it still matches, thanks for the proof. I just didn't remember if the 5 Pokémon games used TUNE or not. If you make a PR for this commit I'll accept it right away. Your other PR I haven't looked at yet, since I've been so busy irl, but thankfully someone else is helping review it |
Closed in #100 |
5a85cda
The text was updated successfully, but these errors were encountered: