- Fixed impersonator's names appearing as "Faked(Faked)" for operators when the
impersonate:opRevealImpersonations
gamerule is off - Toggling the
impersonate:opRevealImpersonations
gamerule now properly updates usernames without needing a re-log
- Updated to 1.20.4
- BREAKING (for developers) : Changed package from
io.github.ladysnake
toorg.ladysnake
- Fixed incompatibility with Effective 3.0
- Fixed chat messages from impersonators appearing as unverified
- Fixed impersonators disappearing from the player list entirely
Updated to MC 1.20.1
- Now compatible with Effective cosmetics (as a replacement for Illuminations')
- Will need to be tested again once Effective is out for MC 1.20
Updated to MC 1.19.3
- Fixed the compatibility with LuckPerms
- Added the
/impersonate disguise query
subcommand to query a player's disguise - Actually fixed impersonations not being revealed to operators and server logs
- Fixed impersonations not being revealed to operators and server logs
Updated to MC 1.19.1
- Fixed disconnection during impersonation on dedicated servers
Updated to MC 1.19
Updated to MC 1.18.2
- Updated to MC 1.18.1 and latest CCA
- Updated to MC 1.18
- Fixed crash on launch due to missing refmap
- Fixed no one getting a cape unless impersonators got capes too
- Added Illuminations compatibility
- impersonators' cosmetics disappear during impersonation
- if
impersonate:fakeCapes
is enabled, the impersonated player's cosmetics will appear instead
- Fixed non-op players being kicked when in range of an impersonator
- Fixed crash at launch due to an invalid refmap
Updated to MC 1.17
- Added compatibility with fabric permission mods such as LuckPerms
- Improved skin reloading for modded clients that also have Impersonate installed:
- No more weird rotation in first person
- No more desynchronization issues
- Fixed crash with latest Fabric API due to old Cardinal Components dependency
- Fixed a desync when a player got its skin reloaded while riding
- Fixed skin changes sometimes just not applying
- Fixed a bug where some skins would not load correctly
- Fixed a crash at launch with LuckPerms
- Fixed a major bug that prevented players from being saved while impersonating someone
- Fixed capes not working despite
impersonate:fakeCapes
being enabled - Removed invalid entries from mod metadata
- Added a gamerule to disable server logs revealing impersonations
- Updated to 1.16.3
Changes
- Replaced use of Gamerules API proposal with actual merged Fabric API
- Updated Cardinal Components dependency
- Updated to 1.16
Changes
- Impersonate now works as a serverside-only mod
- Operators' player list HUDs now reveal impersonations
- Nameplates now reveal impersonations to operators who have Impersonate installed on their client
- Impersonators sharing an identity with an online player will no longer get merged in the player list
Fixes
- Fixed impersonation breaking down in the chat when both operators and regular players are online
- Fixed impersonations not always being revealed when they are a component of a chat message
Initial release