🐛 Nether Blast should not have an accuracy check and do relatively fixed damage #6908
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bug
Something isn't working
I affirm:
OS / platform the server is running (if known)
Branch affected by issue
base
Steps to reproduce
Use the SMN Blood Pact: Rage of Diabolos, Nether Blast against various mobs, including mobs with Magic Defense Bonus traits and Tinnin.
Expected behavior
Nether Blast damage should be relatively static, being affected solely by Magic Attack Bonus and Magic Defense Bonus. Most interestingly, the JP wiki claims it actually does breath damage, specifically stating that it's unaffected by MDT modifiers like Shell, and does no damage against Hydra type monsters.
https://www.bg-wiki.com/ffxi/Nether_Blast
https://wiki.ffo.jp/html/4045.html
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