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I dropped the bomb on multiple infantry, and saw this in the report: Fuel-air weapon against infantry may result in automatic destruction. Needs 9-, rolled 6 [4 + 2] (2d6) + 2 (distance from blast center) : destroyed! Fuel-air weapon against infantry may result in automatic destruction. Needs 9-, rolled 9 [7 + 2] (2d6) + 2 (distance from blast center) : destroyed!
I initially understood this to be that the first roll was a six plus two and the second a nine plus two. Digging into the underlying rolls, it turns out the first actually rolled a [3, 1] and the latter a [2, 5]. This was surprising in two ways:
The first roll added 1 to each die, the second roll added 2 to one and 0 to the other.
The grouping of the terms looks like "total-rolled [rolls] (dice) modifier", but it's actually "TN, total [modified rolls] (dice) modifiers"
It seems like the use of a "less than or equal" target is already weird. But I would have expected the UI to say "Needs 8; rolled 7 : destroyed", where 8 is underlined and brings up the explanation of 10 (fuel-air save) - 2 (range) and 7 shows range [1-6], result: 7, rolls 2,5.
3. Steps to Reproduce
put infantry on the board
fire fuel-air munitions too close to them (here, 2 hexes away)
read the report
Attach Files
No response
Severity *
Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.
MegaMek Suite Version *
v0.49.19.1
Operating System *
Linux (NixOS 24.11)
Java Version *
21.0.5
Final Verification
I confirm this is a single, unique issue that hasn't been reported before
I have included all necessary information and files to help reproduce this issue
I have asked on MegaMek Discord about this issue
I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
The text was updated successfully, but these errors were encountered:
Brief Description *
I dropped the bomb on multiple infantry, and saw this in the report:
Fuel-air weapon against infantry may result in automatic destruction. Needs 9-, rolled 6 [4 + 2] (2d6) + 2 (distance from blast center) : destroyed!
Fuel-air weapon against infantry may result in automatic destruction. Needs 9-, rolled 9 [7 + 2] (2d6) + 2 (distance from blast center) : destroyed!
I initially understood this to be that the first roll was a six plus two and the second a nine plus two. Digging into the underlying rolls, it turns out the first actually rolled a [3, 1] and the latter a [2, 5]. This was surprising in two ways:
It seems like the use of a "less than or equal" target is already weird. But I would have expected the UI to say "Needs 8; rolled 7 : destroyed", where 8 is underlined and brings up the explanation of
10 (fuel-air save) - 2 (range)
and 7 showsrange [1-6], result: 7, rolls 2,5
.3. Steps to Reproduce
Attach Files
No response
Severity *
Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.
MegaMek Suite Version *
v0.49.19.1
Operating System *
Linux (NixOS 24.11)
Java Version *
21.0.5
Final Verification
The text was updated successfully, but these errors were encountered: