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Really need to figure out how to write game tests for the rendering stuff.
The main issue during the update was the removal of the override system in vanilla which caused a lot of these patches to get wonkey.
I dont have any tests for this so I can't be sure it works correctly. But I can patch in the function call.
Fairly simple,
BlockGeometryBakingContext#bake
is missing fromBlockModel
patches.The text was updated successfully, but these errors were encountered: