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3D View's texture paint mode does not work when Panda 3D is set as renderer; The texture is considered missing, even when it is present. This occurs when creating a Diffuse texture in Panda 3D renderer mode, or when switching to it (in which case the texture "disappears" from the model). The texture itself exists / is created, and can be seen in the UV Image editor. When switching back to Blender Renderer, the texture appears again on the model automatically.
The text was updated successfully, but these errors were encountered:
3D View's texture paint mode does not work when Panda 3D is set as renderer; The texture is considered missing, even when it is present. This occurs when creating a Diffuse texture in Panda 3D renderer mode, or when switching to it (in which case the texture "disappears" from the model). The texture itself exists / is created, and can be seen in the UV Image editor. When switching back to Blender Renderer, the texture appears again on the model automatically.
The text was updated successfully, but these errors were encountered: