[BUG] Walk / Run movement modifiers are buggy #4300
Labels
Topic: UI/UX
Requests, Issues and Changes related to screens, artwork, sound and overall user experience
Type: Bug
Issues reporting and PRs fixing problems
The player is supposed to be able to toggle between running and walking with the Shift modifier key, and to permanently toggle the movement mode with Capslock. Using these modifier keys can lead to state where the player is stuck in one movement mode.
This is currently broken due to the way NUI handles the built-in tabbing feature, and the way this handling is interpreted in Terasology as consuming the key event.
Related to MovingBlocks/TeraNUI#37
Part of #2573
The text was updated successfully, but these errors were encountered: