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[BUG] Walk / Run movement modifiers are buggy #4300

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skaldarnar opened this issue Dec 5, 2020 · 0 comments
Open

[BUG] Walk / Run movement modifiers are buggy #4300

skaldarnar opened this issue Dec 5, 2020 · 0 comments
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Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Bug Issues reporting and PRs fixing problems

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@skaldarnar
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skaldarnar commented Dec 5, 2020

The player is supposed to be able to toggle between running and walking with the Shift modifier key, and to permanently toggle the movement mode with Capslock. Using these modifier keys can lead to state where the player is stuck in one movement mode.

This is currently broken due to the way NUI handles the built-in tabbing feature, and the way this handling is interpreted in Terasology as consuming the key event.


Related to MovingBlocks/TeraNUI#37

Part of #2573

@skaldarnar skaldarnar added Type: Bug Issues reporting and PRs fixing problems Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience labels Dec 5, 2020
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Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Bug Issues reporting and PRs fixing problems
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