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Controller.h
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#ifndef _JOYSTICK_H_
#define _JOYSTICK_H_
/* Includes: */
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#include <string.h>
#include <LUFA/Drivers/USB/USB.h>
#include <LUFA/Drivers/Board/Joystick.h>
#include <LUFA/Drivers/Board/LEDs.h>
#include <LUFA/Drivers/Board/Buttons.h>
#include <LUFA/Platform/Platform.h>
#include "Descriptors.h"
// Type Defines
// Enumeration for joystick buttons.
typedef enum {
SWITCH_Y = 0x01,
SWITCH_B = 0x02,
SWITCH_A = 0x04,
SWITCH_X = 0x08,
SWITCH_L = 0x10,
SWITCH_R = 0x20,
SWITCH_ZL = 0x40,
SWITCH_ZR = 0x80,
SWITCH_MINUS = 0x100,
SWITCH_PLUS = 0x200,
SWITCH_LCLICK = 0x400,
SWITCH_RCLICK = 0x800,
SWITCH_HOME = 0x1000,
SWITCH_CAPTURE = 0x2000,
} JoystickButtons_t;
#define HAT_TOP 0x00
#define HAT_TOP_RIGHT 0x01
#define HAT_RIGHT 0x02
#define HAT_BOTTOM_RIGHT 0x03
#define HAT_BOTTOM 0x04
#define HAT_BOTTOM_LEFT 0x05
#define HAT_LEFT 0x06
#define HAT_TOP_LEFT 0x07
#define HAT_CENTER 0x08
#define STICK_MIN 0
#define STICK_CENTER 128
#define STICK_MAX 255
// Joystick HID report structure. We have an input and an output.
typedef struct {
uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
uint8_t HAT; // HAT switch; one nibble w/ unused nibble
uint8_t LX; // Left Stick X
uint8_t LY; // Left Stick Y
uint8_t RX; // Right Stick X
uint8_t RY; // Right Stick Y
uint8_t VendorSpec;
} USB_JoystickReport_Input_t;
// The output is structured as a mirror of the input.
// This is based on initial observations of the Pokken Controller.
typedef struct {
uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
uint8_t HAT; // HAT switch; one nibble w/ unused nibble
uint8_t LX; // Left Stick X
uint8_t LY; // Left Stick Y
uint8_t RX; // Right Stick X
uint8_t RY; // Right Stick Y
} USB_JoystickReport_Output_t;
// Function Prototypes
// Setup all necessary hardware, including USB initialization.
void SetupHardware(void);
// Process and deliver data from IN and OUT endpoints.
void HID_Task(void);
// USB device event handlers.
void EVENT_USB_Device_Connect(void);
void EVENT_USB_Device_Disconnect(void);
void EVENT_USB_Device_ConfigurationChanged(void);
void EVENT_USB_Device_ControlRequest(void);
// Prepare the next report for the host.
void GetNextReport(USB_JoystickReport_Input_t* const ReportData);
#endif