Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CRASH: Witch n' Wiz crashes shortly after title screen #43

Open
mhughson opened this issue Dec 4, 2021 · 1 comment
Open

CRASH: Witch n' Wiz crashes shortly after title screen #43

mhughson opened this issue Dec 4, 2021 · 1 comment

Comments

@mhughson
Copy link

mhughson commented Dec 4, 2021

Witch n' Wiz, and NES homebrew using MMC1, crashes shortly after startup, on the titlescreen.

I created the game, so if you want a copy to do tests with, let me know and I can send you a free download code.

https://mhughson.itch.io/witch-n-wiz

image

Tested on both Mesen-S and BSNES, with same results.

Mesen-S.-.witchnwiz_2021_10_28_v_1_0_1.nes.2021-12-03.21-31-43.mp4
@Myself086
Copy link
Owner

I haven't seen this error in a very long time and should be easy to fix, one of your sub-routine is too large or leaked memory during recompilation. It is capped at 0x2000 bytes and I planned to change the limit to be dynamic eventually. I can raise the limit and send you a dev build.

A sub-routine may leak memory in one of 2 ways; JSR followed by data or conditional branch always taken followed by unrelated data or code.

I'll take a free download code and look into it more, it may crash to something else later and you may have to change some things in your code. It's usually minor changes.

I'm active daily on discord: Myself086#6680

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants