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I opened the bistro sample scene, and was switching between reference, SHaRC and NRC and could barely notice a difference visually, just a FPS boost. Is that expected?
I went inside into the bistro, and its way too dark- can barely see something. I played with a lot of settings, but the only thing that helped, was cranking up the exposure by a lot. But then the outside is overexposed. So how is this a GI solution and a replacement for previous DDGI, which looked great? Should it be rather called RTXRC? (radiance cache)
Test were done with 4090
The text was updated successfully, but these errors were encountered:
I opened the bistro sample scene, and was switching between reference, SHaRC and NRC and could barely notice a difference visually, just a FPS boost. Is that expected?
I went inside into the bistro, and its way too dark- can barely see something. I played with a lot of settings, but the only thing that helped, was cranking up the exposure by a lot. But then the outside is overexposed. So how is this a GI solution and a replacement for previous DDGI, which looked great? Should it be rather called RTXRC? (radiance cache)
Test were done with 4090
The text was updated successfully, but these errors were encountered: