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Is your feature request related to a problem? Please describe.
When using debugging programs such as RenderDoc, you're able to name buffers and other objects. This feature is incredibly useful for debugging purposes.
Describe the solution you'd like
A way to name buffers. Ideally, this would take a generic so it can handle multiple Vulkan objects such as Buffers, AS, etc...
Describe alternatives you've considered
You can of course manually make a Vulkan call. This works fine, but most Vulkan abstractions such as vuk do include some sort of abstraction away.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
When using debugging programs such as RenderDoc, you're able to name buffers and other objects. This feature is incredibly useful for debugging purposes.
Describe the solution you'd like
A way to name buffers. Ideally, this would take a generic so it can handle multiple Vulkan objects such as Buffers, AS, etc...
Describe alternatives you've considered
You can of course manually make a Vulkan call. This works fine, but most Vulkan abstractions such as vuk do include some sort of abstraction away.
The text was updated successfully, but these errors were encountered: