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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.14)
project(trackball VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if(WIN32)
set(GUI_TYPE WIN32)
elseif(APPLE)
set(GUI_TYPE MACOSX_BUNDLE)
endif()
find_package(QT NAMES Qt6 Qt5 COMPONENTS Core Quick REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Core Quick REQUIRED)
# Download & Configure Qaterial as part of your build system
include(FetchContent)
FetchContent_Declare(
Qaterial
GIT_REPOSITORY https://github.com/OlivierLDff/Qaterial.git
GIT_TAG master
GIT_SHALLOW 1
)
FetchContent_MakeAvailable(Qaterial)
set(PROJECT_SOURCES
src/main.cpp
src/TodoListItem.h
src/TodoListModel.h
src/TodoListModel.cpp
qml.qrc
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(trackball
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET trackball APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(trackball SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(trackball
${GUI_TYPE}
${PROJECT_SOURCES}
)
endif()
endif()
target_compile_definitions(trackball
PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(trackball
PRIVATE Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Quick Qaterial)
set_target_properties(trackball PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER nthelse.github.io
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_import_qml_plugins(trackball)
qt_finalize_executable(trackball)
endif()
if(WIN32)
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
set(APPS "\$ENV{DESTDIR}\${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe")
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION .)
set(APP "${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe")
install(CODE "include(BundleUtilities)")
install(CODE "fixup_bundle(\"${APP}\" \"\" \"${DIRS}\")")
install(CODE "message(\"\")")
install(CODE "execute_process(COMMAND \"${Qt${QT_VERSION_MAJOR}_DIR}/../../../bin/windeployqt.exe\" \"${APP}\" --no-compiler-runtime --no-opengl-sw -qmldir=${CMAKE_CURRENT_SOURCE_DIR}/src/qml/ -qmlimport=.)")
install(CODE "message(\"Completed\")")
endif()