Releases: NucleoidMC/stimuli
Releases · NucleoidMC/stimuli
v0.4.3+1.19.3
What's Changed
- Add the entity shear event by @haykam821 in #32
- Added PlayerSpectateEntityEvent by @HyperPigeon in #34
- Add the firework explode event by @haykam821 in #33
- Add the coral death event by @haykam821 in #31
New Contributors
- @HyperPigeon made their first contribution in #34
Full Changelog: v0.4.1+1.19.3...v0.4.3+1.19.3
v0.4.1+1.19.3
- Updated to 1.19.3 (@haykam821 )
stimuli-0.4.1+1.19.1
- Add
ReplacePlayerChatEvent
to not just cancel but replace a player chat message- This allows replacing the message type and targets for a chat message, but requires manual handling of dispatching headers
stimuli-0.4.0+1.19.1
- Update to 1.19.1
- This introduces a breaking change to
PlayerChatEvent
to match changes in 1.19.1
stimuli-0.3.0+1.19
- Add
ServerPlayerEntity
parameter toPlayerChatEvent
v0.2.10+1.19
v0.2.10+1.18.2
Full Changelog: v0.2.9+1.18.2...v0.2.10+1.18.2
v0.2.9+1.18.2
What's Changed
- Add events relating to random ticks by @haykam821 in #18
- Add DispenserUseEvent by @Zailer43 in #17
- Fix BlockPlaceEvent.BEFORE with bed by @Zailer43 in #20
New Contributors
Full Changelog: v0.2.8+1.18.2...v0.2.9+1.18.2
v0.2.8+1.18.2
What's Changed
- Add the block trample event by @haykam821 in #14
- Fixed BlockDropItemEvent not being called on explosion drops
- Added PlayerSwapWithOffhandEvent
- Updated to 1.18.2
Full Changelog: v0.2.7+1.18...v0.2.8+1.18.2
v0.2.7+1.18.1
- Add
EntityDamageEvent
- Add
SnowFallEvent
(@haykam821) - Support crossbows invoking
ArrowFireEvent
(@haykam821)