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start.sh
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#!/bin/bash
#– | \ /
PushCommandLineParameters()
{
for ((i=0; i < 5; i++))
do
if [ -z $1 ]
then
break
fi
case "$1" in
"-l") #level
SetLevel $2
break
;;
"-c") #countFood
maxCountFood=$2
;;
"-p") #pause
pause=$2
;;
"-n") #N
n=$2
;;
"-h")
Help
;;
*)
echo "Undefined parameter" $1
exit
;;
esac
shift 2
done
}
Help()
{
echo "Help:"
echo "-l n - set level number"
echo "-c n - count of food on map"
echo "-p n - waiting time for direction selection (example: -p 0.4)"
echo "-n n - width and height of the field"
echo "-h - print this help"
echo "Example: ./start -c 5 -p 0.3 -n 20"
exit
}
SetLevel()
{
l=$1
if [ $l -lt 0 ]
then
l=0
fi
if [ $l -gt 20 ]
then
l=20
fi
#0..20
#n - 7..20
#c - 20%
#p - 0.25 - 0.1
if [ $l -lt 7 ]
then
n=7
else
n=$l
fi
let "maxCountFood=n*n/20"
pause=0`echo "0.25-0.01*$l" | bc`
}
NewGameInit()
{
newGame="false"
lastDirection=">"
direction=">"
turn="–"
score=0
countFood=0
nextStep=0
zmei=( $( [ $(($count/2)) -gt 0 ] && echo $(($count/2)) ) $( [ $(($count/2-1)) -gt 0 ] && echo $(($count/2-1)) ) $( [ $(($count/2-2)) -gt 0 ] && echo $(($count/2-2)) ) $( [ $(($count/2-3)) -gt 0 ] && echo $(($count/2-3)) ) $( [ $(($count/2-4)) -gt 0 ] && echo $(($count/2-4)) ) )
}
Init()
{
maxCountFood=3
n=8
pause=0.25
declare -a highScore
PushCommandLineParameters $1 $2 $3 $4 $5 $6 $7 $8 $9
count=$(($n*$n))
HighScoreInit
NewGameInit
}
ClearTable()
{
for (( i=0;i<$count;i++ ))
do
pole[i]="*"
color[i]="\e[0m"
done
}
ApplySnake()
{
for i in "${zmei[@]}"
do
pole[i]="–"
color[i]="\e[1;32m"
done
pole[${zmei[0]}]=$direction
color[${zmei[0]}]="\e[1;32m"
}
ReadKeyboard()
{
read -s -n 3 -t $pause key
case $(echo $key | cat -v) in
'^[[A')
direction='^'
;;
'^[[B')
direction='⌄'
;;
'^[[C')
direction='>'
;;
'^[[D')
direction='<'
;;
esac
}
NewFood()
{
let countFood=$countFood+1
i=$((RANDOM % $count))
while [ "${pole[$i]}" != "*" ]
do
i=$((RANDOM % $count))
done
pole[$i]="0"
color[$i]="\e[31m"
}
Init $1 $2 $3 $4 $5 $6 $7 $8 $9
ClearTable
ApplySnake
NewGame()
{
HighScoreAdd
echo "New game?(Enter)"
read key
if [[ "$key" = "Y" || "$key" = "y" || "$key" = "" ]]
then
NewGameInit
ClearTable
ApplyZmei
newGame="true"
else
exit
fi
}
GameOver()
{
echo -ne "\e[1;41m"
echo """ ____ ___
/ ___| __ _ _ __ ___ ___ / _ \\__ _____ _ __
| | _ / _\` | '_ \` _ \\ / _ | | | \\ \\ / / _ | '__|
| |_| | (_| | | | | | | __| |_| |\\ V | __| |
\\____|\\__,_|_| |_| |_|\\___|\\___/ \\_/ \\___|_|
"""
echo -ne "\e[0m"
NewGame
}
Victory()
{
clear
echo -en "\e[1;42m"
echo """__ ___ _
\ \\ / (_) ___| |_ ___ _ __ _ _
\\ \\ / /| |/ __| __/ _ \\| '__| | | |
\\ V / | | (__| || (_) | | | |_| |
\\_/ |_|\\___|\\__\\___/|_| \\__, |
|___/
"""
echo -ne "\e[0m"
NewGame
}
HighScoreInit()
{
if [ -f highscore ]
then
index=0
while read line; do
if [ -z $line ]
then
continue
fi
hishScore[$index]="$line"
index=$(($index+1))
done < highscore
fi
}
HighScoreAdd()
{
echo -n "Enter your name: "
read name
##TODO make this
}
TestStep()
{
if [ "${pole[$nextStep]}" = "0" ]
then
#find food
if [ ${#zmei[@]} -eq $count ]
then
Victory
fi
let score=$score+10
let countFood=$countFood-1
zmei=( "${zmei[@]}" "forDelete" )
fi
}
TestGameOver()
{
if [[ "${pole[$nextStep]}" = '|' || "${pole[$nextStep]}" = '/' || "${pole[$nextStep]}" = "\\" || "${pole[$nextStep]}" = "–" ]]
then
GameOver
fi
}
SnakeTurn()
{
if [[ $direction = '>' && $lastDirection = '⌄' || $direction = '⌄' && $lastDirection = '>' || $direction = '<' && $lastDirection = '^' || $direction = '^' && $lastDirection = '<' ]]
then
turn="\\"
fi
if [[ $direction = '>' && $lastDirection = '^' || $direction = '^' && $lastDirection = '>' || $direction = '<' && $lastDirection = '⌄' || $direction = '⌄' && $lastDirection = '<' ]]
then
turn="/"
fi
if [[ $direction = '^' && $lastDirection = '^' || $direction = '⌄' && $lastDirection = '⌄' ]]
then
turn="|"
fi
if [[ $direction = '>' && $lastDirection = '>' || $direction = '<' && $lastDirection = '<' ]]
then
turn="–"
fi
}
while [ true ]
do
clear
if [ $countFood -lt $maxCountFood ]
then
NewFood
fi
#--------------------------------------------------print table and score
last_j=0
for (( c=0;c<$count;c++ ))
do
echo -ne "${color[$c]}"
echo -ne "${pole[$c]}"
echo -ne "\e[0m"
let "j=($c+1)/$n"
if [ $last_j -ne $j ]
then
echo
last_j=$j
fi
done
echo -e "Score: \e[1m$score\e[0m"
#--------------------------------------------------print table and score ~
lastDirection=$direction
ReadKeyboard
#--------------------------------------------------calculation snake
if [[ $direction = '>' && $lastDirection = '<' || $direction = '<' && $lastDirection = '>' || $direction = '^' && $lastDirection = '⌄' || $direction = '⌄' && $lastDirection = '^' ]]
then
direction=$lastDirection
fi
case $direction in
">")
nextStep=$(( (count + zmei[0] + 1 - ( (zmei[0]+1)/$n - zmei[0]/$n)*$n ) %count ))
;;
"<")
nextStep=$(( (count + zmei[0] - 1 + (zmei[0]/$n - (zmei[0]-1)/$n)*$n) % count ))
;;
"^")
nextStep=$(( (count + zmei[0] - $n) % count))
;;
"⌄")
nextStep=$(( (zmei[0] + $n) % count))
;;
esac
TestStep
if [[ "$newGame" = "true" ]]
then
newGame="false"
continue
fi
SnakeTurn
pole[${zmei[0]}]="$turn" #change old head
if [[ "${zmei[$((${#zmei[@]}-1))]}" != 'forDelete' ]]
then
pole[${zmei[$((${#zmei[@]}-1))]}]="*" #delete old tail
color[${zmei[$((${#zmei[@]}-1))]}]="\e[0m"
fi
TestGameOver
if [[ "$newGame" = "true" ]]
then
newGame="false"
continue
fi
zmei[$((${#zmei[@]}-1))]="" #delete old tail
zmei=( "$nextStep" ${zmei[@]} )
pole[${zmei[0]}]="$direction" #new head
color[${zmei[0]}]="\e[1;32m"
#--------------------------------------------------calculation snake~
done