Skip to content

Latest commit

 

History

History
44 lines (37 loc) · 2.89 KB

GetCorporationsCorporationIdStructures200Ok.md

File metadata and controls

44 lines (37 loc) · 2.89 KB

GetCorporationsCorporationIdStructures200Ok

Properties

Name Type Description Notes
corporationId Integer ID of the corporation that owns the structure
fuelExpires DateTime Date on which the structure will run out of fuel [optional]
nextReinforceApply DateTime The date and time when the structure's newly requested reinforcement times (e.g. next_reinforce_hour and next_reinforce_day) will take effect [optional]
nextReinforceHour Integer The requested change to reinforce_hour that will take effect at the time shown by next_reinforce_apply [optional]
nextReinforceWeekday Integer The requested change to reinforce_weekday that will take effect at the time shown by next_reinforce_apply [optional]
profileId Integer The id of the ACL profile for this citadel
reinforceHour Integer The hour of day that determines the four hour window when the structure will randomly exit its reinforcement periods and become vulnerable to attack against its armor and/or hull. The structure will become vulnerable at a random time that is +/- 2 hours centered on the value of this property
reinforceWeekday Integer The day of the week when the structure exits its final reinforcement period and becomes vulnerable to attack against its hull. Monday is 0 and Sunday is 6 [optional]
services List<GetCorporationsCorporationIdStructuresService> Contains a list of service upgrades, and their state [optional]
state StateEnum state string
stateTimerEnd DateTime Date at which the structure will move to it's next state [optional]
stateTimerStart DateTime Date at which the structure entered it's current state [optional]
structureId Long The Item ID of the structure
systemId Integer The solar system the structure is in
typeId Integer The type id of the structure
unanchorsAt DateTime Date at which the structure will unanchor [optional]

Enum: StateEnum

Name Value
ANCHOR_VULNERABLE "anchor_vulnerable"
ANCHORING "anchoring"
ARMOR_REINFORCE "armor_reinforce"
ARMOR_VULNERABLE "armor_vulnerable"
DEPLOY_VULNERABLE "deploy_vulnerable"
FITTING_INVULNERABLE "fitting_invulnerable"
HULL_REINFORCE "hull_reinforce"
HULL_VULNERABLE "hull_vulnerable"
ONLINE_DEPRECATED "online_deprecated"
ONLINING_VULNERABLE "onlining_vulnerable"
SHIELD_VULNERABLE "shield_vulnerable"
UNANCHORED "unanchored"
UNKNOWN "unknown"