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Building & debugging the SDK

Orfeas Zafeiris edited this page Apr 9, 2023 · 3 revisions

Prerequisites

In order to make mods with the SDK, knowledge of C++ is required. You will also need to have Visual Studio 2022 (any edition) with the C++ and game development workloads, and git, installed.

1. Clone the SDK repository with all submodules.

git clone --recurse-submodules [email protected]:OrfeasZ/ZHMModSDK.git

2. Opening the SDK project in your IDE.

Setting up Visual Studio for development

Setting up CLion for development