From 105000fc519451081cb3965f3a8681a5f40015ee Mon Sep 17 00:00:00 2001 From: Ouaz Date: Tue, 26 Mar 2024 21:26:55 +0100 Subject: [PATCH] UI Tips article additions --- android/assets/jsons/Tutorials.json | 34 +++++++++++++++++++++++++---- 1 file changed, 30 insertions(+), 4 deletions(-) diff --git a/android/assets/jsons/Tutorials.json b/android/assets/jsons/Tutorials.json index f5b1a2c0da9de..d0040ae48730c 100644 --- a/android/assets/jsons/Tutorials.json +++ b/android/assets/jsons/Tutorials.json @@ -217,7 +217,8 @@ { "name": "Great People", "steps": [ - "Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen.", + "Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe total number of points per turn and accumulated points can be viewed in the Overview screen.", + "Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article).", "Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now.", "Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements!" ] @@ -461,6 +462,12 @@ { "name": "UI Tips", "civilopediaText": [ + {}, + {"text":"World screen","header":3}, + {}, + {"text":"Skip all units to end a turn quickly","header":5,"color":"#fa0"}, + {"text":"Right-click or long press the \"Next unit\" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn."}, + {}, {"text":"Toggle notification list display","header":5,"color":"#fa0"}, {"text":"On the World screen, swipe the notification list to the right to temporarily hide it. Click the \"Bell\" button to display them again."}, {"text":"The default state for the notification list can be set in Options > Display > UI - Notifications on world screen."}, @@ -468,24 +475,43 @@ {"text":"Entering a city screen quickly","header":5,"color":"#fa0"}, {"text":"You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup."}, {}, + {"text":"Upgrade multiple units of the same type","header":5,"color":"#fa0"}, + {"text":"On the World screen, select an unit that can be upgraded, then right-click or long press the \"Upgrade\" button to open a popup menu allowing to upgrade all units of this type at once."}, + {"text":"In the Units overview, the same upgrade menu is available by clicking the unit icon in the \"Upgrade\" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed."}, + {}, + {}, + {"text":"City screen","header":3}, + {}, {"text":"Additional controls for the construction queue","header":5,"color":"#fa0"}, {"text":"Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen."}, {"text":"The \"Disable\" option moves an item to a separated \"Disabled\" tab, preventing its automatic queueing by the \"Auto-assign city production\" option. To move a disabled item back to its initial place, enter again the popup menu, and choose \"Enable\"."}, {"text":"Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv."}, {}, + {"text":"Show Great Person Points breakdown","header":5,"color":"#fa0"}, + {"text":"In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People."}, + {"text":"Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People."}, + {}, + {}, + {"text":"Tech screen","header":3}, + {}, {"text":"Queue multiple technologies in different branches","header":5,"color":"#fa0"}, {"text":"On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued."}, {"text":"Right-click or long press multiple techs to append them to the research queue, whatever their branch is."}, {}, - {"text":"Upgrade multiple units of the same type","header":5,"color":"#fa0"}, - {"text":"On the World screen, select an unit that can be upgraded, then right-click or long press the \"Upgrade\" button to open a popup menu allowing to upgrade all units of this type at once."}, - {"text":"In the Units overview, the same upgrade menu is available by clicking the unit icon in the \"Upgrade\" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed."}, + {}, + {"text":"Overview screens","header":3}, {}, {"text":"Reveal known resources on world screen","header":5,"color":"#fa0"}, {"text":"In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource."}, {"text":"Alternatively, click on the \"Unimproved\" number to center the world screen only on owned tiles where the resource is not improved."}, {"text":"If more than one tile is available, click repeatedly on the notification to cycle through all of them."}, {}, + {"text":"Show diagram line colors","header":5,"color":"#fa0"}, + {"text":"In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning."}, + {}, + {}, + {"text":"Miscellaneous","header":3}, + {}, {"text":"External links","header":5,"color":"#fa0"}, {"text":"External links support right-click or long press to copy the link to the clipboard instead of launching the browser."}, {"text":"Example: The 'Open Github page' button on the Mod management screen."}