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global.xml
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<map>
<!-- Sound keys include for all maps -->
<include id="sound-keys"/>
<!-- Global constants -->
<constants fallback="true">
<constant id="deny-shield-crafting">true</constant>
</constants>
<!-- Add maxbuildheight variable to pre-proto 1.5 maps -->
<variables>
<maxbuildheight id="maxbuildheight"/>
</variables>
<!-- Modern only changes (from OCN global include) -->
<if min-server-version="1.21.1">
<!-- Increase default attack speed -->
<spawns>
<player-kit>
<!-- TODO: verify if rounding errors still problematic -->
<attribute operation="multiply" amount="4.001">generic.attackSpeed</attribute> <!-- exactly 4 causes rounding errors -->
</player-kit>
</spawns>
<!-- Modify speed, durability, protection, etc. of axes and armour -->
<item-mods>
<rule>
<match>
<material>wood axe</material>
</match>
<modify>
<attribute amount="2" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>gold axe</material>
</match>
<modify>
<attribute amount="2" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>stone axe</material>
</match>
<modify>
<attribute amount="3" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>iron axe</material>
</match>
<modify>
<attribute amount="4" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>diamond axe</material>
</match>
<modify>
<attribute amount="5" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>netherite axe</material>
</match>
<modify>
<attribute amount="6" slot="mainhand">attack_damage</attribute>
<attribute amount="-2.5" slot="mainhand">attack_speed</attribute>
</modify>
</rule>
<rule>
<match>
<material>leather helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="1" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>leather chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>leather leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="2" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>leather boots</material>
</match>
<modify show-attributes="false">
<attribute amount="1" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>gold helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="2" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>gold chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="5" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>gold leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>gold boots</material>
</match>
<modify show-attributes="false">
<attribute amount="1" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>chainmail helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="2" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>chainmail chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="5" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>chainmail leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="4" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>chainmail boots</material>
</match>
<modify show-attributes="false">
<attribute amount="1" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>iron helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="2" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>iron chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="6" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>iron leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="5" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>iron boots</material>
</match>
<modify show-attributes="false">
<attribute amount="2" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>diamond helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>diamond chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="8" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>diamond leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="6" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>diamond boots</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>netherite helmet</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="head">armor</attribute>
<attribute amount="400" slot="head">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>netherite chestplate</material>
</match>
<modify show-attributes="false">
<attribute amount="8" slot="chest">armor</attribute>
<attribute amount="400" slot="chest">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>netherite leggings</material>
</match>
<modify show-attributes="false">
<attribute amount="6" slot="legs">armor</attribute>
<attribute amount="400" slot="legs">armor_toughness</attribute>
</modify>
</rule>
<rule>
<match>
<material>netherite boots</material>
</match>
<modify show-attributes="false">
<attribute amount="3" slot="feet">armor</attribute>
<attribute amount="400" slot="feet">armor_toughness</attribute>
</modify>
</rule>
</item-mods>
<!-- Disable shield crafting by default, re-evaluate later -->
<if constant="deny-shield-crafting" constant-value="true">
<crafting>
<disable>shield</disable>
</crafting>
</if>
</if>
</map>