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Hello. I want to compile project on MacOS 10.11 with arch i386 and have several problem with linking.
Undefined symbols for architecture i386: "CVD::glDrawText(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, CVD::TEXT_STYLE, double, double)", referenced from: GLWindow2::PrintString(CVD::ImageRef, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) in GLWindow2.cpp.o "CVD::GLWindow::swap_buffers()", referenced from: CameraCalibrator::Run() in CameraCalibrator.cpp.o "CVD::GLWindow::handle_events(CVD::GLWindow::EventHandler&)", referenced from: GLWindow2::HandlePendingEvents() in GLWindow2.cpp.o "CVD::GLWindow::init(CVD::ImageRef const&, int, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&)", referenced from: CVD::GLWindow::GLWindow(CVD::ImageRef const&, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, int, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&) in GLWindow2.cpp.o "CVD::GLWindow::~GLWindow()", referenced from: GLWindow2::~GLWindow2() in CameraCalibrator.cpp.o GLWindow2::GLWindow2(CVD::ImageRef, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) in GLWindow2.cpp.o GLWindow2::~GLWindow2() in GLWindow2.cpp.o "CVD::glSetFont(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&)", referenced from: GLWindow2::GLWindow2(CVD::ImageRef, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) in GLWindow2.cpp.o "CVD::GLWindow::size() const", referenced from: GLWindow2::DrawMenus() in GLWindow2.cpp.o GLWindow2::SetupWindowOrtho() in GLWindow2.cpp.o GLWindow2::SetupVideoRasterPosAndZoom() in GLWindow2.cpp.o GLWindow2::SetupViewport() in GLWindow2.cpp.o GLWindow2::DrawCaption(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) in GLWindow2.cpp.o ld: symbol(s) not found for architecture i386
But libcvd, gvars - builded for i386. And I'm compiling with keys: cmake .. -DCMAKE_OSX_ARCHITECTURES="i386"
cmake .. -DCMAKE_OSX_ARCHITECTURES="i386"
> lipo -info /usr/local/lib/libcvd.a input file /usr/local/lib/libcvd.a is not a fat file Non-fat file: /usr/local/lib/libcvd.a is architecture: i386
> lipo -info /usr/local/lib/libGVars3-0.6.dylib Non-fat file: /usr/local/lib/libGVars3-0.6.dylib is architecture: i386
How can I fix it? Thanks.
The text was updated successfully, but these errors were encountered:
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Hello.
I want to compile project on MacOS 10.11 with arch i386 and have several problem with linking.
System information (version)
Log
But libcvd, gvars - builded for i386. And I'm compiling with keys:
cmake .. -DCMAKE_OSX_ARCHITECTURES="i386"
> lipo -info /usr/local/lib/libcvd.a input file /usr/local/lib/libcvd.a is not a fat file Non-fat file: /usr/local/lib/libcvd.a is architecture: i386
> lipo -info /usr/local/lib/libGVars3-0.6.dylib Non-fat file: /usr/local/lib/libGVars3-0.6.dylib is architecture: i386
How can I fix it?
Thanks.
The text was updated successfully, but these errors were encountered: