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main.cpp
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#include <SFML/Graphics.hpp>
#include <string>
#include <sstream>
struct Enity
{
sf::Vector2f position;
sf::Vector2f velocity;
sf::Vector2f size;
sf::Vector3f color;
};
std::string inttostring(int x)
{
std::stringstream type;
type << x;
return type.str();
}
bool checkCollision(int x, int y, int oWidth, int oHeight, int xTwo, int yTwo, int oTwoWidth, int oTwoHeight)
{
// AABB 1
int x1Min = x;
int x1Max = x+oWidth;
int y1Max = y+oHeight;
int y1Min = y;
// AABB 2
int x2Min = xTwo;
int x2Max = xTwo+oTwoWidth;
int y2Max = yTwo+oTwoHeight;
int y2Min = yTwo;
// Collision tests
if( x1Max < x2Min || x1Min > x2Max ) return false;
if( y1Max < y2Min || y1Min > y2Max ) return false;
return true;
}
int main()
{
sf::RenderWindow window(sf::VideoMode(800, 600), "PONG game by Patys");
window.setFramerateLimit(60);
// Declare a new font
sf::Font font;
font.loadFromFile("conthrax-sb.ttf");
// Create a text which uses our font
sf::Text SCORE_TEXT;
SCORE_TEXT.setFont(font);
SCORE_TEXT.setCharacterSize(22);
SCORE_TEXT.setPosition(350, 10);
SCORE_TEXT.setString("Get a point!");
Enity paddleone;
paddleone.position = sf::Vector2f(10, 275);
paddleone.size = sf::Vector2f(20,50);
paddleone.color = sf::Vector3f(64,255,64);
Enity paddletwo;
paddletwo.position = sf::Vector2f(770, 275);
paddletwo.size = sf::Vector2f(20,50);
paddletwo.color = sf::Vector3f(64,64,255);
sf::RectangleShape rect_paddleone;
rect_paddleone.setSize(paddleone.size);
rect_paddleone.setFillColor(sf::Color(paddleone.color.x, paddleone.color.y, paddleone.color.z));
rect_paddleone.setPosition(paddleone.position);
sf::RectangleShape rect_paddletwo;
rect_paddletwo.setSize(paddletwo.size);
rect_paddletwo.setFillColor(sf::Color(paddletwo.color.x, paddletwo.color.y, paddletwo.color.z));
rect_paddletwo.setPosition(paddletwo.position);
Enity ball;
ball.position = sf::Vector2f(390, 290);
ball.size = sf::Vector2f(20,20);
ball.velocity = sf::Vector2f(3,-3);
ball.color = sf::Vector3f(255,64,64);
sf::CircleShape circle_ball;
circle_ball.setRadius(10);
circle_ball.setFillColor(sf::Color(ball.color.x, ball.color.y, ball.color.z));
circle_ball.setPosition(ball.position);
int SCORE_ONE = 0;
int SCORE_TWO = 0;
while (window.isOpen())
{
// Process events
sf::Event event;
while (window.pollEvent(event))
{
// Close window: exit
if (event.type == sf::Event::Closed)
window.close();
}
// PADDLEONE
if(paddleone.velocity.y < 0)
paddleone.velocity.y += 0.2;
else if(paddleone.velocity.y > 0)
paddleone.velocity.y -= 0.2;
if(sf::Keyboard::isKeyPressed(sf::Keyboard::S))
paddleone.velocity.y += 1;
if(sf::Keyboard::isKeyPressed(sf::Keyboard::W))
paddleone.velocity.y -= 1;
if(paddleone.velocity.y > 4)
paddleone.velocity.y = 4;
else if(paddleone.velocity.y < -4)
paddleone.velocity.y = -4;
if(paddleone.position.y > 550)
paddleone.velocity.y = -0.1;
else if(paddleone.position.y < 0)
paddleone.velocity.y = 0.1;
paddleone.position += paddleone.velocity;
rect_paddleone.setPosition(paddleone.position);
//PADDLETWO
if(paddletwo.velocity.y < 0)
paddletwo.velocity.y += 0.2;
else if(paddletwo.velocity.y > 0)
paddletwo.velocity.y -= 0.2;
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Down))
paddletwo.velocity.y += 1;
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Up))
paddletwo.velocity.y -= 1;
if(paddletwo.velocity.y > 4)
paddletwo.velocity.y = 4;
else if(paddletwo.velocity.y < -4)
paddletwo.velocity.y = -4;
if(paddletwo.position.y > 550)
paddletwo.velocity.y = -0.1;
else if(paddletwo.position.y < 0)
paddletwo.velocity.y = 0.1;
paddletwo.position += paddletwo.velocity;
rect_paddletwo.setPosition(paddletwo.position);
// BALL
if(ball.position.y < 0)
ball.velocity.y = -ball.velocity.y;
if(ball.position.y > 580)
ball.velocity.y = -ball.velocity.y;
if(ball.position.x < 0)
{
ball.position.x = 390;
ball.position.y = 290;
// add point
SCORE_TWO += 1;
std::string textpoint = inttostring(SCORE_ONE) + " : " + inttostring(SCORE_TWO);
SCORE_TEXT.setString(textpoint);
}
if(ball.position.x > 800)
{
ball.position.x = 390;
ball.position.y = 290;
// add point
SCORE_ONE += 1;
std::string textpoint = inttostring(SCORE_ONE) + " : " + inttostring(SCORE_TWO);
SCORE_TEXT.setString(textpoint);
}
if(checkCollision(ball.position.x, ball.position.y, ball.size.x, ball.size.y,
paddleone.position.x, paddleone.position.y, paddleone.size.x, paddleone.size.y))
{
ball.position.x += 1;
ball.velocity.x = -ball.velocity.x;
}
if(checkCollision(ball.position.x, ball.position.y, ball.size.x, ball.size.y,
paddletwo.position.x, paddletwo.position.y, paddletwo.size.x, paddletwo.size.y))
{
ball.position.x -= 1;
ball.velocity.x = -ball.velocity.x;
}
ball.position += ball.velocity;
circle_ball.setPosition(ball.position);
window.clear();
window.draw(rect_paddleone);
window.draw(rect_paddletwo);
window.draw(circle_ball);
window.draw(SCORE_TEXT);
window.display();
}
return EXIT_SUCCESS;
}