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Makefile
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BEEBASM?=beebasm
PYTHON?=python
# A make command with no arguments will build the source disc variant with
# encrypted binaries, checksums enabled, the standard commander and crc32
# verification of the game binaries
#
# Optional arguments for the make command are:
#
# variant=<release> Build the specified variant:
#
# source-disc (default)
# text-sources
#
# commander=max Start with a maxed-out commander
#
# encrypt=no Disable encryption and checksum routines
#
# verify=no Disable crc32 verification of the game binaries
#
# So, for example:
#
# make variant=text-sources commander=max encrypt=no verify=no
#
# will build an unencrypted text sources variant with a maxed-out commander
# and no crc32 verification
ifeq ($(commander), max)
max-commander=TRUE
else
max-commander=FALSE
endif
ifeq ($(encrypt), no)
unencrypt=-u
remove-checksums=TRUE
else
unencrypt=
remove-checksums=FALSE
endif
ifeq ($(match), no)
match-original-binaries=FALSE
else
match-original-binaries=TRUE
endif
ifeq ($(variant), text-sources)
variant-number=2
folder=/text-sources
suffix=-from-text-sources
else
variant-number=1
folder=/source-disc
suffix=-from-source-disc
endif
.PHONY:all
all:
echo _VERSION=1 > 1-source-files/main-sources/elite-build-options.asm
echo _VARIANT=$(variant-number) >> 1-source-files/main-sources/elite-build-options.asm
echo _REMOVE_CHECKSUMS=$(remove-checksums) >> 1-source-files/main-sources/elite-build-options.asm
echo _MAX_COMMANDER=$(max-commander) >> 1-source-files/main-sources/elite-build-options.asm
$(BEEBASM) -i 1-source-files/main-sources/elite-source.asm -v > 3-assembled-output/compile.txt
$(BEEBASM) -i 1-source-files/main-sources/elite-bcfs.asm -v >> 3-assembled-output/compile.txt
$(BEEBASM) -i 1-source-files/main-sources/elite-loader.asm -v >> 3-assembled-output/compile.txt
$(BEEBASM) -i 1-source-files/main-sources/elite-readme.asm -v >> 3-assembled-output/compile.txt
$(PYTHON) 2-build-files/elite-checksum.py $(unencrypt) -rel$(variant-number)
$(BEEBASM) -i 1-source-files/main-sources/elite-disc.asm -do 5-compiled-game-discs/elite-cassette$(suffix).ssd -boot ELTdata -title "E L I T E"
ifneq ($(verify), no)
@$(PYTHON) 2-build-files/crc32.py 4-reference-binaries$(folder) 3-assembled-output
endif
.PHONY:b2
b2:
curl -G "http://localhost:48075/reset/b2"
curl -H "Content-Type:application/binary" --upload-file "5-compiled-game-discs/elite-cassette$(suffix).ssd" "http://localhost:48075/run/b2?name=elite-cassette$(suffix).ssd"