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Compatibility with Trenchbroom/Qodot? #77
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You may want to pull the latest version of the main branch.
Do let me know how it functions for Trenchbroom/Qodot, as I'll be very keen to have it working with them! |
Thanks! That fixed it |
Looks like this can be closed after no updates? @Phazorknight |
Great, closing. |
When I step on ground made in Trenchbroom and brought into Godot with the Qodot plugin I get this error:
Invalid get index 'material' (on base: 'ArrayMesh').
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