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Binaries with Releases #131
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One way to get the plugin on mac is to follow the directions here - https://github.com/vfxpro99/usd-build-club Scroll down and look for "Building USD on macOS for Maya" |
Very nice! Thank you so much! This is very helpful! I will not close this since it will be so beneficial to have the binaries compiled and bundled in the releases. |
Filed as internal issue #141499. |
Shouldn't it be possible now with the python file build_usd.py and the current azure pipeline ? |
Happily, @mohamede1945 was originally asking about downloading the maya-usd plugin artifacts, and that's possible now! They are here: https://github.com/Autodesk/maya-usd/releases |
Hello and Happy new year!
Is it possible to add binaries to the GitHub releases? It's not that easy to setup dependencies correctly and compile the project (at least for me).
I'm right now looking for the maya 2017 plugin on mac, can someone help me get it?
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