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render_submit_queue.c
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#include <stdio.h>
#include <unistd.h>
#include <stddef.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <pthread.h>
#include <stdlib.h>
#include <sys/time.h>
#include <errno.h>
#include "render_submit_queue.h"
#include "sys_utils.h"
#include "protocol.h"
#include "protocol_helper.h"
#include "render_config.h"
#define QMAX 32
pthread_mutex_t qLock;
pthread_mutex_t qStatsLock;
static pthread_cond_t qCondNotEmpty;
static pthread_cond_t qCondNotFull;
static int maxLoad = 0;
static unsigned int qLen;
struct qItem {
char *mapname;
int x,y,z;
struct qItem *next;
};
struct speed_stat {
time_t time_min;
time_t time_max;
time_t time_total;
int noRendered;
};
struct speed_stats {
struct speed_stat stat[MAX_ZOOM + 1];
};
struct speed_stats performance_stats;
static struct qItem *qHead, *qTail;
static int no_workers;
static pthread_t *workers;
static void check_load(void)
{
double avg = get_load_avg();
while (avg >= maxLoad) {
/* printf("Load average %d, sleeping\n", avg); */
sleep(5);
avg = get_load_avg();
}
}
static int process(struct protocol * cmd, int fd)
{
struct timeval tim;
time_t t1;
time_t t2;
int ret = 0;
struct protocol rsp;
gettimeofday(&tim, NULL);
t1 = tim.tv_sec*1000+(tim.tv_usec/1000);
//printf("Sending request\n");
if (send_cmd(cmd, fd) < 1) {
perror("send error");
};
//printf("Waiting for response\n");
bzero(&rsp, sizeof(rsp));
ret = recv_cmd(&rsp, fd,1);
if (ret < 1) return 0;
//printf("Got response %i\n", rsp.cmd);
if (rsp.cmd != cmdDone)
{
printf("rendering failed with command %i, pausing.\n", rsp.cmd);
sleep(10);
} else {
gettimeofday(&tim, NULL);
t2 = tim.tv_sec*1000+(tim.tv_usec/1000);
pthread_mutex_lock(&qStatsLock);
t1 = t2 - t1;
performance_stats.stat[cmd->z].noRendered++;
performance_stats.stat[cmd->z].time_total += t1;
if ((performance_stats.stat[cmd->z].time_min > t1) || (performance_stats.stat[cmd->z].time_min == 0))
performance_stats.stat[cmd->z].time_min = t1;
if (performance_stats.stat[cmd->z].time_max < t1)
performance_stats.stat[cmd->z].time_max = t1;
pthread_mutex_unlock(&qStatsLock);
}
if (!ret)
perror("Socket send error");
return ret;
}
static struct protocol * fetch(void) {
struct protocol * cmd;
pthread_mutex_lock(&qLock);
while (qLen == 0) {
if (work_complete) {
pthread_mutex_unlock(&qLock);
return NULL;
}
pthread_cond_wait(&qCondNotEmpty, &qLock);
}
// Fetch item from queue
if (!qHead) {
fprintf(stderr, "Queue failure, null qHead with %d items in list\n", qLen);
exit(1);
}
cmd = malloc(sizeof(struct protocol));
memset(cmd, 0, sizeof(struct protocol));
cmd->ver = 2;
cmd->cmd = cmdRenderBulk;
cmd->z = qHead->z;
cmd->x = qHead->x;
cmd->y = qHead->y;
strncpy(cmd->xmlname, qHead->mapname, XMLCONFIG_MAX - 1);
if (qHead == qTail) {
free(qHead->mapname);
free(qHead);
qHead = NULL;
qTail = NULL;
qLen = 0;
} else {
struct qItem *e = qHead;
qHead = qHead->next;
free(e->mapname);
free(e);
qLen--;
}
pthread_cond_signal(&qCondNotFull);
pthread_mutex_unlock(&qLock);
return cmd;
}
void enqueue(const char *xmlname, int x, int y, int z)
{
// Add this path in the local render queue
struct qItem *e = malloc(sizeof(struct qItem));
e->mapname = strdup(xmlname);
e->x = x;
e->y = y;
e->z = z;
e->next = NULL;
if (!e->mapname) {
fprintf(stderr, "Malloc failure\n");
exit(1);
}
pthread_mutex_lock(&qLock);
while (qLen == QMAX)
{
int ret = pthread_cond_wait(&qCondNotFull, &qLock);
if( ret != 0 ) {
fprintf(stderr,"pthread_cond_wait(qCondNotFull): %s\n", strerror(ret));
}
}
// Append item to end of queue
if (qTail)
qTail->next = e;
else
qHead = e;
qTail = e;
qLen++;
pthread_cond_signal(&qCondNotEmpty);
pthread_mutex_unlock(&qLock);
}
void *thread_main(void *arg)
{
const char *spath = (const char *)arg;
int fd;
struct sockaddr_un addr;
struct protocol * cmd;
fd = socket(PF_UNIX, SOCK_STREAM, 0);
if (fd < 0) {
fprintf(stderr, "failed to create unix socket\n");
exit(2);
}
bzero(&addr, sizeof(addr));
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, spath, sizeof(addr.sun_path) - 1);
if (connect(fd, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
fprintf(stderr, "socket connect failed for: %s\n", spath);
close(fd);
return NULL;
}
while(1) {
check_load();
if (!(cmd = fetch())) break;
process(cmd, fd);
free(cmd);
}
close(fd);
return NULL;
}
void spawn_workers(int num, const char *spath, int max_load)
{
int i;
no_workers = num;
maxLoad = max_load;
// Setup request queue
pthread_mutex_init(&qLock, NULL);
pthread_mutex_init(&qStatsLock, NULL);
pthread_cond_init(&qCondNotEmpty, NULL);
pthread_cond_init(&qCondNotFull, NULL);
printf("Starting %d rendering threads\n", no_workers);
workers = calloc(sizeof(pthread_t), no_workers);
if (!workers) {
perror("Error allocating worker memory");
exit(1);
}
for(i=0; i<no_workers; i++) {
if (pthread_create(&workers[i], NULL, thread_main, (void *)spath)) {
perror("Thread creation failed");
exit(1);
}
}
}
void print_statistics(void) {
int i;
printf("*****************************************************\n");
for (i = 0; i <= MAX_ZOOM; i++) {
if (performance_stats.stat[i].noRendered == 0) continue;
printf("Zoom %02i: min: %4.1f avg: %4.1f max: %4.1f over a total of %8.1fs in %i requests\n",
i, performance_stats.stat[i].time_min / 1000.0, (performance_stats.stat[i].time_total / performance_stats.stat[i].noRendered) / 1000.0,
performance_stats.stat[i].time_max / 1000.0, performance_stats.stat[i].time_total / 1000.0, performance_stats.stat[i].noRendered);
}
printf("*****************************************************\n");
printf("*****************************************************\n");
}
void wait_for_empty_queue() {
pthread_mutex_lock(&qLock);
while (qLen > 0) {
pthread_cond_wait(&qCondNotFull, &qLock);
}
pthread_mutex_unlock(&qLock);
}
void finish_workers(void)
{
int i;
printf("Waiting for rendering threads to finish\n");
pthread_mutex_lock(&qLock);
work_complete = 1;
pthread_mutex_unlock(&qLock);
pthread_cond_broadcast(&qCondNotEmpty);
for(i=0; i<no_workers; i++)
pthread_join(workers[i], NULL);
free(workers);
workers = NULL;
}