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Refactoring Week

Poobslag edited this page Nov 2, 2023 · 88 revisions

Refactoring week occurs every two months. It's good for code to have time to rest, where we can clean up technical debt.

Refactoring backlog

  • A few places had block comments starting with '#' instead of '##'. Add this to our delint rules.

  • Godot 4 won't let you export for Windows without making the version number something like '1.21.0.0'. Update our 'generate-export-presets' script to do this for us.
  • BeachBallTweak throws an error in the editor scene/resources/packed_scene.cpp:92 - Condition "nc == 0" is true. Returning: nullptr seemingly because of Godot #74253. This may be because of a circular reference or something. Try to find a workaround.
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