For Blender 4.0+
Allows you to create an array around an object. Select one or more objects and an active object. The selected objects will be arrayed around the active one.
Keymap:
- X, Y, Z: select axis
- Scroll wheel: change instance count
- Mouse X: change offset (empty rotation)
- Left click: Apply
- Right click, ESC: Cancel
Automatically shades the new object auto smooth. See addon preferences to enable/disable and change auto-smooth angle
Pushes the all weighted normal modifiers to the bottom of the stack. Uness their name contains the exclusion filter. See addon preferences to enable/disable and change exclusion filter
Creates an array from the selection of object.
Keymap:
- X, Y, Z: select axis
- Scroll wheel: change instance count
- Mouse X: change offset (empty location)
- Left click: Apply
- Right click, ESC: Cancel
Removes any unused modifier, like:
- Array Modifier with no offset
- Boolean Modifier with no target
Adds a weighted modifier to the selected object(s)