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Hi, Very Nice work here. I tried to test meshToLod.exe for my textured OBJ-file but I get an error:
Info: Input file format: .obj
Progress: 1, Time elapsed: 0ms, Time remaining: calculating...
Error reading file D:\Data\Test\Test_0909_3m_text.obj: read error (Could not find plugin to read objects from file "D:\Data\Test\Test_0909_3m_text.obj".)
Critical: Open file D:\Data\Test\Test_0909_3m_text.obj failed!
Critical: Process failed!
What might be the problem? I am also curios that is this actively developed and is there plans when this feature would be ready for use? I would also be interested in developing and testing this if it would help.
The text was updated successfully, but these errors were encountered:
Release is missing osgdb_obj.dll plugin from OpenSceneGraph. Also this tool converts to OSGB(losing textures) and not to 3MX yet. Pyrite3D could be more easily adapted for 3MX as CTM+textures is already implemented, need to wrap in 3MXB - https://github.com/PyriteServer/PyriteCli
Hi, Very Nice work here. I tried to test meshToLod.exe for my textured OBJ-file but I get an error:
Info: Input file format: .obj
Progress: 1, Time elapsed: 0ms, Time remaining: calculating...
Error reading file D:\Data\Test\Test_0909_3m_text.obj: read error (Could not find plugin to read objects from file "D:\Data\Test\Test_0909_3m_text.obj".)
Critical: Open file D:\Data\Test\Test_0909_3m_text.obj failed!
Critical: Process failed!
What might be the problem? I am also curios that is this actively developed and is there plans when this feature would be ready for use? I would also be interested in developing and testing this if it would help.
The text was updated successfully, but these errors were encountered: