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WaspDungeonUnderground.md

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Wesp Dungeon

Labdata 40 [Palette 20]

Walls

Hex ID: Description

  • 65: Antique stone wall (darker version, activated)
  • 66: Antique door closed and active
  • 67: Normal cave wall
  • 68: Wasp door (blocked)
  • 69: Antique wall with switch/lever (on)
  • 6A: Antique wall with switch/lever (off)
  • 6B: Antique door open and active
  • 6C: Antique door closed and inactive
  • 6D: Wall with triangle
  • 6E: Wall with chains to pull
  • 6F: Wall with integrated chest (closed)
  • 70: Wall with integrated chest (open but empty)
  • 71: Wall with integrated chest (open with battery)
  • 72: Wall with yellowish computer face
  • 73: Wall with light cone
  • 74: Wall with hands
  • 75: Illuminated wall with integrated chest (open with battery)
  • 76: Illuminated wall with integrated chest (open but empty)
  • 77: Antique stone fake wall (darker version, activated)
  • 78: Wall with 4 triangles (one of each color)

Object Infos

  • 01: Bigger stone block (301)
  • 02: Medium round stones (179)
  • 03: Tiny single stone (306)
  • 04: Small single stone (305)
  • 05: Very tiny stone (200)
  • 06: Small poison puddle (87)
  • 07: Huge stone (299)
  • 08: Another small stone (302)
  • 09: Another small stone (303)
  • 0A: Another small stone (304)
  • 0B: Animated light pole (elevator)
  • 0C: Wasp
  • 0D: Activated guard (387)
  • 0E: Guard
  • 0F: Giant guard
  • 10: Book altair (upper plate)
  • 11: Book altair (pillar)
  • 12: Portal hole (311)
  • 13: Portal plate (312)
  • 14: Round ceiling lamp
  • 15: Normal altair plate
  • 16: Pulsating magic (for altairs)
  • 17: Inactive teleport portal
  • 18: Active teleport portal
  • 19: Active teleporter
  • 1A: Floor plate for altairs
  • 1B: Static active guard (single frame, 387)
  • 1C: Lightning spark
  • 1D: Bigger stone (302)

Objects

  • 01: Stones on the floor (same as in elevator map)
  • 02: Many small stones on floor (wall breach)
  • 03: Not so many small stones on floor (wall breach)
  • 04: Animated light pole (elevator)
  • 05: Wasp
  • 06: Guards
  • 07: Giant guard
  • 08: Guard and wasp fighting
  • 09: Book shrine
  • 0A: Portal with hole (elevator center)
  • 0B: Round ceiling lamp (centered)
  • 0C: Reward podest (active)
  • 0D: Reward podest (taken)
  • 0E: Teleporter spot (inactive)
  • 0F: Teleporter (active)
  • 10: Very huge stones (wall breach in front of wasp door)
  • 11: Static active guard (person)
  • 12: Lightning spark
  • 13: Round ceiling lamp (centered) with 2 lightning sparks
  • 14: Round ceiling lamp (right) with 1 lightning spark
  • 15: Round ceiling lamp (right)

Characters

  • 01: Wasp (upper left room; 7,6)
  • 02: Guard (upper right room; 16,6)
  • 03: Guard (upper right room; 18,7)
  • 04: Guard boss (very right room; 19,10)