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Game crashes when restarting fcitx #4

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SilverRainZ opened this issue Aug 19, 2016 · 0 comments
Open

Game crashes when restarting fcitx #4

SilverRainZ opened this issue Aug 19, 2016 · 0 comments

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@SilverRainZ
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SilverRainZ commented Aug 19, 2016

  • archlinux x86_64
  • jre8-openjdk 8.u102-1
  • minecraft 1.10.2-forge
  • xmonad 0.12
  • fcitx 4.2.9.1

log:

[19:58:29] [Client thread/INFO]: [CHAT] [喵] LastAvengers 来啦喵~
[19:58:29] [Client thread/INFO]: [CHAT] にゃんぱすー欢迎 [喵] LastAvengers 回来喵~ 当前世界时间为 0184-7-11 00:17
[19:58:29] [Client thread/INFO]: [CHAT] 主页 http://nyaa.cat | Wiki https://wiki.nyaa.cat | 论坛 https://bbs.nyaa.cat
[19:58:29] [Client thread/INFO]: [CHAT] 新玩家请使用 /rules 命令查看服务器规则和指南。
[19:58:29] [Client thread/INFO]: [CHAT] 请使用 /ping 查看游戏延迟,如果延迟较高,请联系管理员协助解决。
[19:58:29] [Client thread/INFO]: [CHAT] 管理员募集中 http://t.cn/Rtz4hnG
[19:58:29] [Client thread/INFO]: [CHAT] 你没有新的邮件
[19:58:30] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: loaded chunks in local region: 0
[19:58:30] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: took too long to load region, bailing
[19:58:30] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: going to load current region
[19:58:31] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: loaded chunks in local region: 0
[19:58:31] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: took too long to load region, bailing
[19:58:31] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: going to load current region
[19:58:31] [Client thread/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.u:do:-1]: New world name: c5e832f5-dfdf-4e8d-9251-5a9132beeaf6
[19:58:31] [Client thread/INFO]: [CHAT] *[喵] OrganicTao 硝化甘油 暂时离开了.
[19:58:32] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: loaded chunks in local region: 0
[19:58:32] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: took too long to load region, bailing
[19:58:32] [Voxelmap WorldMap Calculation Thread 1/INFO] [STDOUT]: [com.mamiyaotaru.voxelmap.b.z:run:-1]: remaining regions: 5
[19:58:34] [Client thread/INFO] [LiteLoader]: Baking listener list for OutboundChatFilter with 1 listeners
[19:58:34] [Client thread/INFO]: [CHAT] 现金:节4833.91
[19:58:37] [Client thread/INFO]: [CHAT] 命令成功执行
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  SIGSEGV (0xb) at pc=0x00007feaf50697ba, pid=4423, tid=0x00007feab525f700
#
# JRE version: OpenJDK Runtime Environment (8.0_102-b14) (build 1.8.0_102-b14)
# Java VM: OpenJDK 64-Bit Server VM (25.102-b14 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# v  ~BufferBlob::jni_fast_GetLongField
#
# Core dump written. Default location: /home/la/.minecraft/core or core.4423
#
# An error report file with more information is saved as:
# /home/la/.minecraft/hs_err_pid4423.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
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