Skip to content
This repository has been archived by the owner on Aug 30, 2022. It is now read-only.

Gunlord #208

Open
SilverCrow2323 opened this issue Mar 15, 2022 · 0 comments
Open

Gunlord #208

SilverCrow2323 opened this issue Mar 15, 2022 · 0 comments
Labels
Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly.

Comments

@SilverCrow2323
Copy link

Game summary

  • Game name: Gunlord
  • Game version: US CDI (Unlicensed)

flycast summary

  • Version: v0.1
  • SMC Performance

Issues

• Cutscenes are mostly ok, not always
• The game doesn't suffer crashes and other really serious issues
• only issues: low FPS during gameplay , choppy audio
• SMC Performance to have a little better experience

Screenshots

IMG-20220315-011354
IMG-20220315-011340
IMG-20220315-011326
IMG-20220315-011312
IMG-20220315-011255
IMG-20220315-011237

Recommended labels

  • In-game+ , nearly Playable if you don't mind the constant 20fps in the game sessions
  • SMC Performance
@Rinnegatamante Rinnegatamante added Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly. labels Mar 15, 2022
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly.
Projects
None yet
Development

No branches or pull requests

2 participants